All builds
-
1.10.2-2026-5.0.0-BETA-1600
-
Bump common for system wide CauseTracking flag.
…
Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
-
Add global flag to disable CauseTracking system-wide.
Gabriel Harris-Rouquette - 10 years ago
-
Bump common for system wide CauseTracking flag.
-
1.10.2-2026-5.0.0-BETA-1599
-
Bump common for optimizations. Many optimizations rely on
…
Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
-
Several performance oriented optimizations. Fixes pistons bugginess.
Gabriel Harris-Rouquette - 10 years ago
-
Bump common for optimizations. Many optimizations rely on
-
1.10.2-2026-5.0.0-BETA-1598
-
Update SpongeCommon for tickUpdates performance fix.
bloodshot - 10 years ago
SpongeCommon
-
Remove tickUpdates optimization due to lowering performance.
bloodshot - 10 years ago
-
Update SpongeCommon for tickUpdates performance fix.
-
1.10.2-2026-5.0.0-BETA-1597
-
If chunk exists, attempt to load async.
bloodshot - 10 years ago
-
If chunk exists, attempt to load async.
-
1.10.2-2026-5.0.0-BETA-1596
-
Fix chunks not loading correctly after joining world.
…
bloodshot - 10 years ago
-
Fix chunks not loading correctly after joining world.
-
1.10.2-2020-5.0.0-BETA-1594
-
Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
-
Fix explosion knockback being incorrectly calculated for players
Aaron Hill - 10 years ago
-
Update SpongeCommon
-
1.10.2-2020-5.0.0-BETA-1593
-
Fix chunk unload delay based on player movement.
…
bloodshot - 10 years ago
SpongeCommon
-
Fix chunk gc.
bloodshot - 10 years ago
-
Fix chunk unload delay based on player movement.
-
1.10.2-2020-5.0.0-BETA-1592
-
Bump forge version for updates.
…
Gabriel Harris-Rouquette - 10 years ago
-
Bump forge version for updates.
-
1.10.2-2011-5.0.0-BETA-1589
-
Bump common for lightning fix.
…
Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
-
Fix lightning crashing the server due to incorrect API usage.
Gabriel Harris-Rouquette - 10 years ago
-
Bump common for lightning fix.
-
1.10.2-2011-5.0.0-BETA-1588
-
Merge master into bleeding for updates and changes. Bump common.
…
Gabriel Harris-Rouquette - 10 years ago -
Update for Data API addition with a Cause for MixinFluidStack.
Gabriel Harris-Rouquette - 10 years ago
-
Update SpongeCommon for GameProfileQueryTask config options.
bloodshot - 10 years ago
-
Update SpongeCommon for InteractEntityEvent cancel fix.
bloodshot - 10 years ago
-
Update SpongeCommon for more usercache optimizations.
bloodshot - 10 years ago
-
Update SpongeCommon for removal of throws from Team/Team builder
kashike - 10 years ago
-
Update SpongeCommon for Team builder fix
kashike - 10 years ago
-
Update SpongeCommon for tracking uuid lookup optimization.
bloodshot - 10 years ago
-
Update SpongeCommon for duplicate user lookup fix.
bloodshot - 10 years ago
-
Update SpongeCommon for tileentity tick optimization.
bloodshot - 10 years ago
-
Update SpongeCommon for username cache load fix.
bloodshot - 10 years ago
-
Update SpongeCommon for user lookup fix.
bloodshot - 10 years ago
-
Redirect Forge's UsernameCache to common to support vanilla.
bloodshot - 10 years ago
-
Update SpongeCommon
Aaron Hill - 10 years ago
-
Update SpongeCommon for fixes.
bloodshot - 10 years ago
-
Update SpongeCommon for onBlockAdded fix.
bloodshot - 10 years ago
-
Update SpongeCommon for compile fix.
bloodshot - 10 years ago
-
Update SpongeCommon to fix block collision optimization.
bloodshot - 10 years ago
-
Update SpongeCommon for block collision performance fix.
bloodshot - 10 years ago
-
Pass additionalMods through to modDiscoverer, fixes #756
Mumfrey - 10 years ago
-
Update SpongeCommon
Aaron Hill - 10 years ago
-
Delay chunk unloads based on player movement.
bloodshot - 10 years ago
- Show -17 older commits.
- Collapse commits.
SpongeCommon
-
Merge master into bleeding for updates and changes and additions.
Gabriel Harris-Rouquette - 10 years ago
-
Update common for block method changes.
Gabriel Harris-Rouquette - 10 years ago
-
Add config options to control GameProfileQueryTask.
bloodshot - 10 years ago
-
Fix InteractEntityEvent not restoring player items on cancel.
bloodshot - 10 years ago
-
Use GameProfileQueryTask for entities.
bloodshot - 10 years ago
-
Remove throws from Team builder
kashike - 10 years ago
-
Teams can have as their colour, don't disallow in builder
kashike - 10 years ago
-
Add GameProfileQueryTask to handle uuid lookups for tracking.
bloodshot - 10 years ago
-
Fix duplicate user lookups in GameProfileManager.
bloodshot - 10 years ago
-
Optimize tileentity ticking.
bloodshot - 10 years ago
-
Remove combined totals from timings.
bloodshot - 10 years ago
-
Fix username cache not loading properly.
bloodshot - 10 years ago
-
Don't attempt a user lookup if pool is empty.
bloodshot - 10 years ago
-
Add last known username cache that never expires.
bloodshot - 10 years ago
-
Add `sponge which [command]` command
zml - 10 years ago
-
Improve performance of user profile lookups
Aaron Hill - 10 years ago
-
Remove onBlockAdded and onNeighborBlockChange optimizations for now.
bloodshot - 10 years ago
-
Disable onBlockAdded logic check.
bloodshot - 10 years ago
-
Fix compile issue with previous commit.
bloodshot - 10 years ago
-
Fix block collision optimization not working in production.
bloodshot - 10 years ago
-
Only run block collision logic when needed.
bloodshot - 10 years ago
-
Fix bug in calculating first available slot
Aaron Hill - 10 years ago
-
Delay chunk unloads based on player movement.
bloodshot - 10 years ago
-
Merge master into bleeding for updates and changes. Bump common.