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  1. 1.10.2-2171-5.1.0-BETA-1936

  2. 1.10.2-2171-5.1.0-BETA-1933

  3. 1.10.2-2171-5.1.0-BETA-1932

  4. 1.10.2-2171-5.1.0-BETA-1930

    1. Refactor forge event handling. Update Forge to 2171.
      …
      Forge mods that fire events will now have their event data converted
      and sent to sponge plugins.
      
      The following events are supported currently :
      
      BlockEvent.BreakEvent
      BlockEvent.PlaceEvent
      BlockEVent.MultiPlaceEvent
      ServerChatEvent
      PlayerSleepInBedEvent
      
      More forge event conversions will be added as needed.
      
      * Add handling of fake players for block pre, break, and place events.
      * Remove rest of forge event mixins.
      * Fix MixinPlayerInteractionManager itemstacks.
      bloodmc - 10 years ago
    2. Don't fire 'ChangeBlockEvent.Pre' for player interactions.
      bloodmc - 10 years ago
    3. Update SpongeCommon for modded inventory fix.
      bloodmc - 10 years ago
    4. Update SpongeCommon for chunk fixes.
      bloodmc - 10 years ago
    5. Force close screen on client if InteractBlockEvent is cancelled.
      bloodmc - 10 years ago
    6. Show -42 older commits.
    SpongeCommon
    1. Refactor handling of 'ChangeBlockEvent.Pre' for fake players.
      bloodmc - 10 years ago
    2. Fix wrong hand type being passed during pre interact secondary check.
      bloodmc - 10 years ago
    3. Fix double inversion of biome coordinates
      Deamon5550 - 10 years ago
    4. Fix various issues with taking modded items from inventory.
      bloodmc - 10 years ago
    5. Actually post the DropItemEvent.Pre on mob drops
      Maxqia - 10 years ago
    6. Refactor click logic and fix item validation.
      bloodmc - 10 years ago
    7. Don't mark chunks active during block tracking.
      bloodmc - 10 years ago
    8. Use areNeighborsLoaded during entity activation check.
      bloodmc - 10 years ago
    9. Re-introduce chunk unloaded flag to avoid chunk load thrashing.
      bloodmc - 10 years ago
    10. Remove leftover debug.
      bloodmc - 10 years ago
    11. Fix inventory dupe while validating click window packets.
      bloodmc - 10 years ago
    12. Restore item slot when 'DropItemEvent.Dispense' is cancelled for players.
      bloodmc - 10 years ago
    13. Keep RESET text color when serializing to legacy format
      stephan-gh - 10 years ago
    14. Fire DestructEntityEvent.Death when health data on a player is set to zero.
      dualspiral - 10 years ago
    15. Fix arrows never firing events on impact.
      bloodmc - 10 years ago
    16. Refactor InteractItemEvent to contain hit target and interaction point.
      bloodmc - 10 years ago
    17. Pass interaction point with InteractItemEvent where possible. Fixes #1033
      bloodmc - 10 years ago
    18. Add missing import to PacketUtil.
      bloodmc - 10 years ago
    19. Fire 'ChangeBlockEvent.Pre' for pistons. Fixes #1029
      bloodmc - 10 years ago
    20. Update client if InteractItemEvent is cancelled before block placement.
      bloodmc - 10 years ago
    21. Fix projectile source for throwables.
      bloodmc - 10 years ago
    22. Don't initialize subject on user init.
      bloodmc - 10 years ago
    23. Fix up locales
      Aaron1011 - 10 years ago
    24. Update for Platform API changes
      stephan-gh - 10 years ago
    25. Generate mcmod.info file for the implementations
      stephan-gh - 10 years ago
    26. Implement AreaEffectCloudData and related api stuffs. Bump Mixins.
      gabizou - 10 years ago
    27. Make CustomInventory listeners work for CustomContainers
      Aaron1011 - 10 years ago
    28. Don't iterate over all player dat files
      Aaron1011 - 10 years ago
    29. Process a copy of the captured transactions in packet handler
      Aaron1011 - 10 years ago
    30. Fire 'InteractItemEvent.Primary' with no stack in hand. Fixes #1016
      bloodmc - 10 years ago
    31. Skip further ChunkGC logic if a chunk cannot be dropped by provider.
      bloodmc - 10 years ago
    32. fix NPE when InventoryArchetype has no InventoryDimension set
      Faithcaio - 10 years ago
    33. Add ordinal to canAddEntity redirect to ignore keeping entity spam only.
      bloodmc - 10 years ago
    34. Remove useless log spam during canAddEntity.
      bloodmc - 10 years ago
    35. Don't add base biome populators if the chunk provider is mod provided
      Deamon5550 - 10 years ago
    36. Always fire 'DropItemEvent.Destruct' even when no items are captured.
      bloodmc - 10 years ago
    37. Fix ClassCastException when trying to open a queried inventory
      Faithcaio - 10 years ago
    38. Fix build error.
      bloodmc - 10 years ago
    39. Fix notifier and owner not being passed to block drop context.
      bloodmc - 10 years ago
    40. Recreate player object on respawn.
      bloodmc - 10 years ago
    41. Check for container slots with null inventories
      Aaron1011 - 10 years ago
    42. Use proper button id for right click drag packet
      Aaron1011 - 10 years ago
    43. Fix missing imports.
      bloodmc - 10 years ago
    44. Move resetAttributeMap to reset method.
      bloodmc - 10 years ago
    45. Fix respawn not resetting last health, food, and XP state at proper time.
      bloodmc - 10 years ago
    46. Clear player inventory on death before firing DropItemEvent event.
      bloodmc - 10 years ago
    47. Merge multi-world command fixes from pull request #498
      stephan-gh - 10 years ago
    48. Check for null player connection. Fixes SpongePowered/SpongeForge#1001
      bloodmc - 10 years ago
    49. Fix owner not being passed in CollideEntityEvent cause.
      bloodmc - 10 years ago
    50. Add default collision config for Botania Spark
      Aaron1011 - 10 years ago
    51. Use a copy of the captured slot transactions list in the event
      Aaron1011 - 10 years ago
    52. Implement isMainThread.
      bloodmc - 10 years ago
    53. Remove duplicate InteractItemEvent call.
      bloodmc - 10 years ago
    54. Add user to SpawnEntityEvent cause.
      bloodmc - 10 years ago
    55. Avoid setting a block in an empty chunk.
      bloodmc - 10 years ago
    56. Ensure that IMerchant is a Carrier before casting
      Aaron1011 - 10 years ago
    57. Fix inventory not dropping outside container again. Fixes #991
      bloodmc - 10 years ago
    58. Fix memory leak with inventory.
      bloodmc - 10 years ago
    59. Always allow chunk load requests during dimension changes.
      bloodmc - 10 years ago
    60. Remove chunk unload queue.
      bloodmc - 10 years ago
    61. Re-introduce empty chunk to handle abnormal requests for chunk loads.
      bloodmc - 10 years ago
    62. Remove unecessary mixins adding toString, put the MixinDamageSources in their proper packages.
      gabizou - 10 years ago
    63. Use entities from SpawnEntityEvent, not the entity initially passed in
      Aaron1011 - 10 years ago
    64. Improve Chunk player block tracking with fastutil maps.
      gabizou - 10 years ago
    65. Fix collide impact events not passing user in cause.
      bloodmc - 10 years ago
    66. Refactor the ordering of ChunkGC and unloads to avoid clashing.
      bloodmc - 10 years ago
    67. Fix GameProfileQueryTask converting uuid's for no reason.
      bloodmc - 10 years ago
    68. Cache TileEntity ticking Blocksnapshot captures.
      gabizou - 10 years ago
    69. License headers
      Aaron1011 - 10 years ago
    70. Remove getActualState for tile snapshots.
      bloodmc - 10 years ago
    71. Cleanup handling of inventory drag events
      Aaron1011 - 10 years ago
    72. Fire 'fake' transaction with proper ItemStack, rather than always NONe
      Aaron1011 - 10 years ago
    73. Fix ghost items when shift double-clicking
      Aaron1011 - 10 years ago
    74. Remove odd special handling for certain inventory click events
      Aaron1011 - 10 years ago
    75. Add the entity being spawned to the event list
      Aaron1011 - 10 years ago
    76. Add missing import to MixinWorldEntitySpawner.
      bloodmc - 10 years ago
    77. Fix inventory disappearing after dropping outside of container.
      bloodmc - 10 years ago
    78. Fix world spawner attempting to spawn entities in unloaded chunks.
      bloodmc - 10 years ago
    79. Fix cursor not being restored on cancel. Fixes #993
      bloodmc - 10 years ago
    80. Fix chunks not unloading properly.
      bloodmc - 10 years ago
    81. Don't queue persisted chunks for unload.
      bloodmc - 10 years ago
    82. Improve neighbor chunk checks.
      bloodmc - 10 years ago
    83. Remove leftover debug.
      bloodmc - 10 years ago
    84. Bump API for cherrypicked additions.
      gabizou - 10 years ago
    85. Handle invalid client inventory packets. Fixes #974, Fixes #991
      bloodmc - 10 years ago
    86. Always call detectAndSendChanges when restoring slots
      Aaron1011 - 10 years ago
    87. Use properties from CustomInventory as well as the archetype
      Aaron1011 - 10 years ago
    88. Move all entity captures during tick phases to instantly throw events instead of capturing.
      gabizou - 10 years ago
    89. Packet processing can cause explosions as well. Fixes SpongePowered/SpongeForge#959.
      gabizou - 10 years ago
    90. Shadow fields instea of methods in MixinSoundType
      Aaron1011 - 10 years ago
    91. Update SpongeAPI
      Aaron1011 - 10 years ago
  5. 1.10.2-2123-5.1.0-BETA-1928

    1. Don't fire 'ChangeBlockEvent.Pre' for player interactions.
      …
      This will handled differently for plugins during the refactor of Forge
      to Sponge events.
      bloodmc - 10 years ago
  6. 1.10.2-2123-5.1.0-BETA-1927

    1. Don't fire 'ChangeBlockEvent.Pre' for player interactions.
      …
      This will handled differently for plugins during the refactor of Forge
      to Sponge events.
      bloodmc - 10 years ago
  7. 1.10.2-2123-5.1.0-BETA-1925

  8. 1.10.2-2123-5.1.0-BETA-1923

  9. 1.10.2-2123-5.1.0-BETA-1922

    1. Update SpongeCommon for a few chunk improvements.
      …
      * On chunk load, check if persistent chunk and if so cache result.
      * Add listener for Force/Unforce chunk events in order to keep track of
      persistent chunk status.
      bloodmc - 10 years ago
  10. 1.10.2-2123-5.1.0-BETA-1921