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  1. 1.12.2-2705-7.1.0-BETA-3257

  2. 1.12.2-2705-7.1.0-BETA-3256

    1. Don't close client gui based on the result of Block#onBlockActivated
      …
      In plain Forge, mods can return whatever they want from this method on
      the server, and the client GUI will stay open. To stay compatible with
      mods, we should only close the GUI based on modifications to our event.
      
      Closes #2248
      Aaron1011 - 8 years ago
  3. 1.12.2-2705-7.1.0-BETA-3255

  4. 1.12.2-2705-7.1.0-BETA-3253

  5. 1.12.2-2705-7.1.0-BETA-3252

  6. 1.12.2-2705-7.1.0-BETA-3251

  7. 1.12.2-2705-7.1.0-BETA-3250

  8. 1.12.2-2705-7.1.0-BETA-3248

    1. Bump common to try and fix invalid location on BlockSnapshots.
      …
      This is considered to have been caused by a server tick listener
      in a mod that unloaded a world previous to the end of the listener
      could end up causing the World refernce to become invalid for a
      BlockSnapshot that was captured as a block change.
      
      This should fix SpongePowered/SpongeForge#2265.
      
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
  9. 1.12.2-2705-7.1.0-BETA-3247

    1. Bump common for fixes with the latest refactor.
      …
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
  10. 1.12.2-2705-7.1.0-BETA-3246

    1. Bump common for tracker config changes. Refer to the common merge commit for more information.
      …
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
    SpongeCommon
    1. Merge tracker config changes. Merges #1951.
      gabizou - 8 years ago
    2. Remove debug message that verified the new indentation worked for printing phase contexts.
      gabizou - 8 years ago
    3. Merge stable-7 into feature/tracker-config for updates and fixes.
      gabizou - 8 years ago
    4. Finish javadocing IPhaseState.
      gabizou - 8 years ago
    5. Rename and organize some methods in IPhaseState. Start javadocing the IPhaseState methods.
      gabizou - 8 years ago
    6. Somehow the player logout stuff got missed in a previous massive refactor. Oh well.. fixing it anyways!
      gabizou - 8 years ago
    7. All the context moves for configuration options of tracking phases is now done. this should be working as expected. will need to test to verify.
      gabizou - 8 years ago
    8. Update tracker config to reflect latest changes.
      bloodmc - 8 years ago
    9. Merge stable-7 into development for updates. Need to verify some things before this is fully final.
      gabizou - 8 years ago
    10. Merge larger refactors for bulk capture configurations to take place back into development branch.
      gabizou - 8 years ago
    11. Actually enable block events for no bulk capture states. Now to merge back into the development branch.
      gabizou - 8 years ago
    12. Finalize capture and bulk capture disparities. NoCapture states are usable with the singular block events being thrown as a possibility. I need to make the singular events configurable in some way, but for now, if we do ignore bulk captures, we still will enter phase states to monitor block changes and associate trackable players.
      gabizou - 8 years ago
    13. Successfully extract logic from TrackingUtil to allow singular events to be thrown per block change in IPhaseState. Needs some cleanup.
      gabizou - 8 years ago
    14. Nuke duplicated code out of orbit. All block processing is now entered through TrackingUtil.processBlockCaptures.
      gabizou - 8 years ago
    15. Work on consolidating the block processing bits to work towards individualized block events. The goal is that we should ahve consumer code for each block change isolated so that there is no duplicate code, while bulk block captures will use the same code, just that it will iterate outside of said code. Currently just getting things ready....
      gabizou - 8 years ago
    16. Temporary work on making the tracking phases able to handle individualized events to move away from bulk captures as an option according to configs.
      gabizou - 8 years ago
    17. Move tracker related settings to its own config.
      bloodmc - 8 years ago
    18. Stub out 'unwind' in NoCaptureUseItemPacketState
      Aaron1011 - 8 years ago
    19. Start adding some Vanilla defaults to tracker configs
      Aaron1011 - 8 years ago
    20. Ensure that NoCapture phase states don't actually perform capturing
      Aaron1011 - 8 years ago
    21. Use SpongeEntityType's entityName.
      bloodmc - 8 years ago
    22. Clean up some of the bits of code here and there. Make sure we are not capturing anything with the new no capture phase states.
      gabizou - 8 years ago
    23. Add tracker config to control block, entity, and TE tracking.
      bloodmc - 8 years ago