All builds
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1.12.2-2655-7.1.0-BETA-3076
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Update SpongeCommon
Faithcaio - 8 years ago
SpongeCommon
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check before casting
Faithcaio - 8 years ago
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Update SpongeCommon
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1.12.2-2655-7.1.0-BETA-3075
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Update SpongeCommon
Faithcaio - 8 years ago
SpongeCommon
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Update SpongeCommon
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1.12.2-2655-7.1.0-BETA-3074
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1.12.2-2655-7.1.0-BETA-3073
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Merges the overhaul of Entity Drop Captures to resolve the following issues:
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gabizou - 8 years ago -
Bump common for spawn event updates.
gabizou - 8 years ago
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Merge changes from stable-7 into refactor/entity-drop-compatibility for further testing.
gabizou - 8 years ago
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Minor fixes and centralization for the SpawnTypes and SpawnEntityEvent creation.
gabizou - 8 years ago
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Clean up references to possible phase contexts indirectly through the wrapped lists that are pointing to multimap lists which are pointed to by phase contexts.
gabizou - 8 years ago
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The internal handler is still a listener and also it is not being remapped.
gabizou - 8 years ago
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Update for changes to fix custom item entity drops again.
gabizou - 8 years ago
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Fix some awkwardness of multiple death events. Now only fires once in onDeath. Allow for clients to receive the event as well.
gabizou - 9 years ago
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Make TestMod entirely command flag based to toggle whether the listeners are used or not.
gabizou - 9 years ago
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Test and verify that death events are cancellable. Some of this logic is going to be replicated for Forge handling.
gabizou - 9 years ago
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Merge stable-7 changes for updates and bug fixes into development.
gabizou - 9 years ago
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Introduce some actual testing with the testmod. Interesting findings so far.
gabizou - 9 years ago
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Do not even bother to understand how this works, it just works. TestMods is now a thing that will be available at runtime for development testing, but will not be included in production jars.
gabizou - 9 years ago
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Start adding testmods as a module. This should not be breaking, and it should not be required for anything, as it replicates the same functionality as testplugins in common.
gabizou - 9 years ago
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Use WrappedArrayList since Guava multimaps do not return array lists, they return wrapped randomized access lists.
gabizou - 9 years ago
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Minor updates for entity drops. mostly a common bump.
gabizou - 9 years ago
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Utilize the forge hooks for looting level.
gabizou - 9 years ago
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Add overridden method for capturing and merging the capture entity drops list from forge.
gabizou - 9 years ago
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Gut item pre-merging and start restoring vanilla logic in all places. Capture management is coming next.
gabizou - 9 years ago
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Merge stable into branch for bug fixes and updates.
gabizou - 9 years ago
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Fix functions not knowing of internal commands at World load.
Zidane - 9 years ago
- Show -16 older commits.
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SpongeCommon
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Merge the overhaul of entity drop captures. This culminates the various changes necessary to achieve the following:
gabizou - 8 years ago
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Validate the spawn types used for spawn events. Resolves #1878.
gabizou - 8 years ago
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Merge stable-7 into refactor/entity-drop-compatibility for updates and re-verification of updates and testing.
gabizou - 8 years ago
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Get AABB entity searches to be able to search within captured entity lists to allow mods to still interact with captured entities. Resolves SpongePowered/SpongeForge#1903.
gabizou - 8 years ago
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Further clean up spawn entity events. Centralize the creation of the events to SpongeCommonEventFactory where we can validate the contexts. This is not finished.
gabizou - 8 years ago
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Start adding some modifications to the getEntitiesWithinAABB for block drop captures being partially captured by other mods.
gabizou - 8 years ago
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Actually handle per entity item drops that may be captured from mods. This properly associates two direct causes for the entity drops, however, it does not utilize the internal entity creator with the tile entity being ticked.
gabizou - 8 years ago
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Centralize all spawn entity events and the spawning of those entities through to EntityUtil so that we can have finer control for entity spawns with regards to custom items.
gabizou - 8 years ago
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Improve management of deaths. Do not throw events during the death update as it would be too late and crash certain mods.
gabizou - 9 years ago
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Flilp erroneous flag for tile drops.
gabizou - 9 years ago
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DestructEntityEvent.Death is now properly cancellable. It is not automatically handled by Sponge to cancel the death, but the plugin. Resetting the health of the entity will cancel the death status and allow the entity to survive.
gabizou - 9 years ago
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stuff.
gabizou - 9 years ago
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Merge stable-7 into development for updates and bug fixes.
gabizou - 9 years ago
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Add necessary changes to support testmods.
gabizou - 9 years ago
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Add test mods to be ignored. Testmods will be a module available in SpongeForge specifically to be able to write mods that will test forge functionality with sponge included, much like testplugins.
gabizou - 9 years ago
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Fix compile error.
gabizou - 9 years ago
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Start moving core event throwing into the CommonEventFactory where most of the events are thrown. Reducing the duplication of code in phase states.
gabizou - 9 years ago
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Actually use the right hooks that I had written on my desktop and missed on my laptop.
gabizou - 9 years ago
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Minor clean up while cleaning up refactorings. This is primarily to clean up drops before rewriting the actual handling and spawning of entity drops.
gabizou - 9 years ago
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Centralized captures for entity items. Now handles the addition of the forge capture lists compatibility through SpongeImplHooks.
gabizou - 9 years ago
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Make CapturedSupplier nonnul and reduce the multiple injectors/redirects to a simple overwrite for MixinBlock#spawnAsEntity.
gabizou - 9 years ago
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Gut item pre-merging and start restoring vanilla logic in all places. Capture management is coming next.
gabizou - 9 years ago
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Merge stable into branch for updates and other bug fixes.
gabizou - 9 years ago
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Start reworking how the death state enters and where capturing takes place.
gabizou - 9 years ago
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Fix unit tests for now added phase tracker during unit tests.
gabizou - 9 years ago
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Merges the overhaul of Entity Drop Captures to resolve the following issues:
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1.12.2-2655-7.1.0-BETA-3072
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Update SpongeCommon
Faithcaio - 8 years ago
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Update SpongeCommon
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1.12.2-2655-7.1.0-BETA-3071
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Update SpongeCommon
Faithcaio - 8 years ago
SpongeCommon
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fix living item pickup
Faithcaio - 8 years ago
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Inventory Transformations
Faithcaio - 9 years ago
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Update SpongeCommon
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1.12.2-2655-7.1.0-BETA-3070
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Bump SpongeCommon for Windows data config file fix
dualspiral - 8 years ago
SpongeCommon
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Bump SpongeCommon for Windows data config file fix
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1.12.2-2655-7.1.0-BETA-3069
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Update SpongeCommon for build fix.
bloodmc - 8 years ago
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Update SpongeCommon for liquid flow event context fix.
bloodmc - 8 years ago
SpongeCommon
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Update SpongeAPI for LIQUID_FLOW ContextKey.
bloodmc - 8 years ago
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Fix liquid flow event context never being used.
bloodmc - 8 years ago
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Update SpongeCommon for build fix.
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1.12.2-2655-7.1.0-BETA-3067
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Bump for tracking map change.
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Zidane - 8 years ago
SpongeCommon
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Switch fastutil map being used.
Zidane - 8 years ago
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Bump for tracking map change.
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1.12.2-2655-7.1.0-BETA-3066
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Update SpongeCommon for CME fix.
bloodmc - 9 years ago
SpongeCommon
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Use thread-safe Set for dirty users. Fixes #1901
bloodmc - 9 years ago
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Update SpongeCommon for CME fix.