Sponge Downloads

All builds

  1. 1.10.2-5.0.0-BETA-94

    1. Update Gradle wrapper to 2.14.1
      Minecrell - 10 years ago
    2. Merge master into bleeding
      Minecrell - 10 years ago
    3. Bump common for ChangeBlockEvent.Pre additions.
      Gabriel Harris-Rouquette - 10 years ago
    SpongeCommon
    1. Update Gradle wrapper to 2.14.1
      Minecrell - 10 years ago
    2. Update 'MinecraftServer.worldServers' before firing LoadWorldEvent
      Aaron Hill - 10 years ago
    3. Avoid firing event for weird movement packet sent during login
      Aaron Hill - 10 years ago
    4. Merge branch 'master' into bleeding
      Aaron Hill - 10 years ago
    5. Remove unneeded short-circuit for falling on air
      Aaron Hill - 10 years ago
    6. Properly handle leaf decay
      Aaron Hill - 10 years ago
    7. Fix chunk user lookups not checking cache.
      bloodshot - 10 years ago
    8. Fix boolean check for world gen during notify neighbors.
      Gabriel Harris-Rouquette - 10 years ago
    9. Fix NotifyNeighborBlockEvent being fired twice.
      bloodshot - 10 years ago
    10. Disable ignore-unloaded-chunks-on-get-light for now while the optimization patch is debugged for performance degradation.
      Gabriel Harris-Rouquette - 10 years ago
    11. Fix some spawn causes. Add quick workaround for itemstack invalid quantities.
      Gabriel Harris-Rouquette - 10 years ago
    12. Merge master into bleeding. Nothing changed, just merging.
      Gabriel Harris-Rouquette - 10 years ago
    13. Fix plugin event listener timings being grouped improperly.
      Gabriel Harris-Rouquette - 10 years ago
    14. Use ofSafe instead.
      Gabriel Harris-Rouquette - 10 years ago
    15. Fix chicken egg drops. Fix plugin event timings.
      Gabriel Harris-Rouquette - 10 years ago
    16. Refactor player slot restores to support both hands. Fixes #853
      bloodshot - 10 years ago
    17. Merge branch 'master' into bleeding
      bloodshot - 10 years ago
    18. Don't fire 'ChangeBlockEvent.Pre' during player interact packets.
      bloodshot - 10 years ago
    19. Remove debugging for save all chunks redirect.
      Gabriel Harris-Rouquette - 10 years ago
    20. Merge master into bleeding to fix world save events.
      Gabriel Harris-Rouquette - 10 years ago
    21. More micro optimizations.
      Gabriel Harris-Rouquette - 10 years ago
    22. Fix worlds not saving properly on shutdown.
      bloodshot - 10 years ago
    23. Fix missed annotation causing issues in production with tameable entities.
      Gabriel Harris-Rouquette - 10 years ago
    24. Licenses...
      Gabriel Harris-Rouquette - 10 years ago
    25. Move generation phase states into their own phase to reduce instance checks in various places.
      Gabriel Harris-Rouquette - 10 years ago
    26. Remove debugging from CauseTracker.
      Gabriel Harris-Rouquette - 10 years ago
    27. Fix NPE getting tracked players.
      Gabriel Harris-Rouquette - 10 years ago
    28. Don't forget overwrite annotations.
      Gabriel Harris-Rouquette - 10 years ago
    29. Merge master into bleeding for tameable owner optimization.
      Gabriel Harris-Rouquette - 10 years ago
    30. Merge master into bleeding for various changes and additions.
      Gabriel Harris-Rouquette - 10 years ago
    31. Add EntityTameable owner string lookup cache. Since it is an optimization toggle, if any issues arise, the caching can be disabled.
      Gabriel Harris-Rouquette - 10 years ago
    32. Cache tracked UUID's for entities to reduce lookup costs.
      Gabriel Harris-Rouquette - 10 years ago
    33. Streamline tick block event into TrackingUtil.
      Gabriel Harris-Rouquette - 10 years ago
    34. Ensure that unwinding block changes still respect block flags.
      Gabriel Harris-Rouquette - 10 years ago
    35. Fix notification logic from BlockChangeFlag refactor. Fixes SpongePowered/SpongeForge#786. Fixes #852.
      Gabriel Harris-Rouquette - 10 years ago
    36. A few fixes, pulled in some changes from schematics to fix block workers and block change flags. Fixes for server tick listeners from forge.
      Gabriel Harris-Rouquette - 10 years ago
    37. Fix InteractBlockEvent primary packets being fired on right-click.
      bloodshot - 10 years ago
    38. Fire a 'ChangeBlockEvent.Pre' before queuing a block event.
      bloodshot - 10 years ago
    39. Fix wrong uuid lookup.
      bloodshot - 10 years ago
    40. Prevent GameProfile lookups with invalid UUID's.
      bloodshot - 10 years ago
  2. 1.10.2-5.0.0-BETA-93

    1. Bump common for various optimizations and fixes with CauseTracking.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 10 years ago
    SpongeCommon
    1. Add global flag to disable CauseTracking system-wide.
      Gabriel Harris-Rouquette - 10 years ago
    2. Several performance oriented optimizations. Fixes pistons bugginess.
      Gabriel Harris-Rouquette - 10 years ago
    3. Remove tickUpdates optimization due to lowering performance.
      bloodshot - 10 years ago
    4. Fix explosion knockback being incorrectly calculated for players
      Aaron Hill - 10 years ago
    5. Fix chunk gc.
      bloodshot - 10 years ago
    6. Fix lightning crashing the server due to incorrect API usage.
      Gabriel Harris-Rouquette - 10 years ago
    7. Merge master into bleeding for updates and changes and additions.
      Gabriel Harris-Rouquette - 10 years ago
    8. Update common for block method changes.
      Gabriel Harris-Rouquette - 10 years ago
    9. Add config options to control GameProfileQueryTask.
      bloodshot - 10 years ago
    10. Fix InteractEntityEvent not restoring player items on cancel.
      bloodshot - 10 years ago
    11. Use GameProfileQueryTask for entities.
      bloodshot - 10 years ago
    12. Remove throws from Team builder
      kashike - 10 years ago
    13. Teams can have as their colour, don't disallow in builder
      kashike - 10 years ago
    14. Add GameProfileQueryTask to handle uuid lookups for tracking.
      bloodshot - 10 years ago
    15. Fix duplicate user lookups in GameProfileManager.
      bloodshot - 10 years ago
    16. Optimize tileentity ticking.
      bloodshot - 10 years ago
    17. Remove combined totals from timings.
      bloodshot - 10 years ago
    18. Fix username cache not loading properly.
      bloodshot - 10 years ago
    19. Don't attempt a user lookup if pool is empty.
      bloodshot - 10 years ago
    20. Add last known username cache that never expires.
      bloodshot - 10 years ago
    21. Add `sponge which [command]` command
      zml - 10 years ago
    22. Improve performance of user profile lookups
      Aaron Hill - 10 years ago
    23. Remove onBlockAdded and onNeighborBlockChange optimizations for now.
      bloodshot - 10 years ago
    24. Disable onBlockAdded logic check.
      bloodshot - 10 years ago
    25. Fix compile issue with previous commit.
      bloodshot - 10 years ago
    26. Fix block collision optimization not working in production.
      bloodshot - 10 years ago
    27. Modify the comments for plugin directories to include information on what sort of options are available.
      Gabriel Harris-Rouquette - 10 years ago
    28. Only run block collision logic when needed.
      bloodshot - 10 years ago
    29. Merge master into bleeding
      Aaron Hill - 10 years ago
    30. Fix bug in calculating first available slot
      Aaron Hill - 10 years ago
    31. Delay chunk unloads based on player movement.
      bloodshot - 10 years ago
    32. Add new config option 'concurrent-entity-checks'
      Aaron Hill - 10 years ago
    33. Dump the stack when an async call is detected on EntityTracker.
      bloodshot - 10 years ago
    34. Implement lookup of command owner
      zml - 10 years ago
    35. Fix compile error in EntityTracker.
      bloodshot - 10 years ago
    36. Store EnumCreatureType if available in SpongeEntityType.
      bloodshot - 10 years ago
    37. Fix various missing @Final and @Mutable annotations.
      Gabriel Harris-Rouquette - 10 years ago
    38. Ignore collision clensing when nothing is ticking and no event was thrown. Mods use the getEntities method for various reasons.
      Gabriel Harris-Rouquette - 10 years ago
  3. 1.10.2-5.0.0-BETA-92

    1. Bump common for various updates and fixes and cleanups.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 10 years ago
  4. 1.10.2-5.0.0-BETA-91

    1. Merge branch 'master' into bleeding
      Aaron Hill - 10 years ago
    2. Actually fix typo
      Aaron Hill - 10 years ago
    3. Fix typo
      Aaron Hill - 10 years ago
    4. Update SpongeCommon
      Aaron Hill - 10 years ago
  5. 1.10.2-5.0.0-BETA-90

    1. Bump common for ChangeBlockEvent.Place fixes.
      Signed-off-by: Chris Sanders <[email protected]>
      Chris Sanders - 10 years ago
  6. 1.10.2-5.0.0-BETA-89

    1. Update SpongeCommon for MixinWorld fix
      Minecrell - 10 years ago
    SpongeCommon
    1. Move Forge chunk iterator into SpongeImplHooks
      Minecrell - 10 years ago
  7. 1.10.2-5.0.0-BETA-88

    1. Update SpongeCommon for permission API additions
      Minecrell - 10 years ago
    SpongeCommon
    1. Update to implement permission options
      zml - 10 years ago
  8. 1.10.2-5.0.0-BETA-87

    1. Merge master into bleeding for updates and changes.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 10 years ago
    2. Update SpongeCommon for ChannelRegistrationEvent change
      Aaron Hill - 10 years ago
  9. 1.10.2-5.0.0-BETA-86

    1. Bump common for unwinding phase timings.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 10 years ago
  10. 1.10.2-5.0.0-BETA-85

    1. Bump common for various fixes and updates.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 10 years ago
    SpongeCommon
    1. Fix creative packet handling causing unecessary drops.
      Gabriel Harris-Rouquette - 10 years ago
    2. Remove debugging.
      Gabriel Harris-Rouquette - 10 years ago
    3. Implement magma damage as a BlockDamageSource.
      Gabriel Harris-Rouquette - 10 years ago
    4. Eh, this should likely be an error...
      Chris Sanders - 10 years ago
    5. Cleanup saveFile in SpongePlayerDataHandler.
      Chris Sanders - 10 years ago