All builds
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1.10.2-5.0.0-BETA-94
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Update Gradle wrapper to 2.14.1
Minecrell - 10 years ago
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Merge master into bleeding
Minecrell - 10 years ago
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Bump common for ChangeBlockEvent.Pre additions.
Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
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Update Gradle wrapper to 2.14.1
Minecrell - 10 years ago
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Update 'MinecraftServer.worldServers' before firing LoadWorldEvent
Aaron Hill - 10 years ago
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Avoid firing event for weird movement packet sent during login
Aaron Hill - 10 years ago
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Merge branch 'master' into bleeding
Aaron Hill - 10 years ago
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Remove unneeded short-circuit for falling on air
Aaron Hill - 10 years ago
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Properly handle leaf decay
Aaron Hill - 10 years ago
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Fix chunk user lookups not checking cache.
bloodshot - 10 years ago
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Fix boolean check for world gen during notify neighbors.
Gabriel Harris-Rouquette - 10 years ago
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Fix NotifyNeighborBlockEvent being fired twice.
bloodshot - 10 years ago
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Disable ignore-unloaded-chunks-on-get-light for now while the optimization patch is debugged for performance degradation.
Gabriel Harris-Rouquette - 10 years ago
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Fix some spawn causes. Add quick workaround for itemstack invalid quantities.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding. Nothing changed, just merging.
Gabriel Harris-Rouquette - 10 years ago
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Fix plugin event listener timings being grouped improperly.
Gabriel Harris-Rouquette - 10 years ago
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Use ofSafe instead.
Gabriel Harris-Rouquette - 10 years ago
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Fix chicken egg drops. Fix plugin event timings.
Gabriel Harris-Rouquette - 10 years ago
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Refactor player slot restores to support both hands. Fixes #853
bloodshot - 10 years ago
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Merge branch 'master' into bleeding
bloodshot - 10 years ago
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Don't fire 'ChangeBlockEvent.Pre' during player interact packets.
bloodshot - 10 years ago
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Remove debugging for save all chunks redirect.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding to fix world save events.
Gabriel Harris-Rouquette - 10 years ago
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More micro optimizations.
Gabriel Harris-Rouquette - 10 years ago
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Fix worlds not saving properly on shutdown.
bloodshot - 10 years ago
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Fix missed annotation causing issues in production with tameable entities.
Gabriel Harris-Rouquette - 10 years ago
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Licenses...
Gabriel Harris-Rouquette - 10 years ago
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Move generation phase states into their own phase to reduce instance checks in various places.
Gabriel Harris-Rouquette - 10 years ago
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Remove debugging from CauseTracker.
Gabriel Harris-Rouquette - 10 years ago
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Fix NPE getting tracked players.
Gabriel Harris-Rouquette - 10 years ago
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Don't forget overwrite annotations.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding for tameable owner optimization.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding for various changes and additions.
Gabriel Harris-Rouquette - 10 years ago
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Add EntityTameable owner string lookup cache. Since it is an optimization toggle, if any issues arise, the caching can be disabled.
Gabriel Harris-Rouquette - 10 years ago
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Cache tracked UUID's for entities to reduce lookup costs.
Gabriel Harris-Rouquette - 10 years ago
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Streamline tick block event into TrackingUtil.
Gabriel Harris-Rouquette - 10 years ago
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Ensure that unwinding block changes still respect block flags.
Gabriel Harris-Rouquette - 10 years ago
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Fix notification logic from BlockChangeFlag refactor. Fixes SpongePowered/SpongeForge#786. Fixes #852.
Gabriel Harris-Rouquette - 10 years ago
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A few fixes, pulled in some changes from schematics to fix block workers and block change flags. Fixes for server tick listeners from forge.
Gabriel Harris-Rouquette - 10 years ago
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Fix InteractBlockEvent primary packets being fired on right-click.
bloodshot - 10 years ago
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Fire a 'ChangeBlockEvent.Pre' before queuing a block event.
bloodshot - 10 years ago
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Fix wrong uuid lookup.
bloodshot - 10 years ago
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Prevent GameProfile lookups with invalid UUID's.
bloodshot - 10 years ago
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Update Gradle wrapper to 2.14.1
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1.10.2-5.0.0-BETA-93
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Bump common for various optimizations and fixes with CauseTracking.
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Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
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Add global flag to disable CauseTracking system-wide.
Gabriel Harris-Rouquette - 10 years ago
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Several performance oriented optimizations. Fixes pistons bugginess.
Gabriel Harris-Rouquette - 10 years ago
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Remove tickUpdates optimization due to lowering performance.
bloodshot - 10 years ago
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Fix explosion knockback being incorrectly calculated for players
Aaron Hill - 10 years ago
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Fix chunk gc.
bloodshot - 10 years ago
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Fix lightning crashing the server due to incorrect API usage.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding for updates and changes and additions.
Gabriel Harris-Rouquette - 10 years ago
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Update common for block method changes.
Gabriel Harris-Rouquette - 10 years ago
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Add config options to control GameProfileQueryTask.
bloodshot - 10 years ago
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Fix InteractEntityEvent not restoring player items on cancel.
bloodshot - 10 years ago
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Use GameProfileQueryTask for entities.
bloodshot - 10 years ago
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Remove throws from Team builder
kashike - 10 years ago
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Teams can have as their colour, don't disallow in builder
kashike - 10 years ago
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Add GameProfileQueryTask to handle uuid lookups for tracking.
bloodshot - 10 years ago
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Fix duplicate user lookups in GameProfileManager.
bloodshot - 10 years ago
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Optimize tileentity ticking.
bloodshot - 10 years ago
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Remove combined totals from timings.
bloodshot - 10 years ago
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Fix username cache not loading properly.
bloodshot - 10 years ago
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Don't attempt a user lookup if pool is empty.
bloodshot - 10 years ago
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Add last known username cache that never expires.
bloodshot - 10 years ago
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Add `sponge which [command]` command
zml - 10 years ago
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Improve performance of user profile lookups
Aaron Hill - 10 years ago
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Remove onBlockAdded and onNeighborBlockChange optimizations for now.
bloodshot - 10 years ago
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Disable onBlockAdded logic check.
bloodshot - 10 years ago
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Fix compile issue with previous commit.
bloodshot - 10 years ago
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Fix block collision optimization not working in production.
bloodshot - 10 years ago
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Modify the comments for plugin directories to include information on what sort of options are available.
Gabriel Harris-Rouquette - 10 years ago
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Only run block collision logic when needed.
bloodshot - 10 years ago
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Merge master into bleeding
Aaron Hill - 10 years ago
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Fix bug in calculating first available slot
Aaron Hill - 10 years ago
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Delay chunk unloads based on player movement.
bloodshot - 10 years ago
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Add new config option 'concurrent-entity-checks'
Aaron Hill - 10 years ago
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Dump the stack when an async call is detected on EntityTracker.
bloodshot - 10 years ago
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Implement lookup of command owner
zml - 10 years ago
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Fix compile error in EntityTracker.
bloodshot - 10 years ago
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Store EnumCreatureType if available in SpongeEntityType.
bloodshot - 10 years ago
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Fix various missing @Final and @Mutable annotations.
Gabriel Harris-Rouquette - 10 years ago
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Ignore collision clensing when nothing is ticking and no event was thrown. Mods use the getEntities method for various reasons.
Gabriel Harris-Rouquette - 10 years ago
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Bump common for various optimizations and fixes with CauseTracking.
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1.10.2-5.0.0-BETA-92
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Bump common for various updates and fixes and cleanups.
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Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
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Fix build warnings.
Gabriel Harris-Rouquette - 10 years ago
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Small fixes. Fixes redstone repeaters. Fixes #834.
Gabriel Harris-Rouquette - 10 years ago
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Refactor WorldPhase to have hierarchical state classes. Add lazy loaded BlockPos to Location.
Gabriel Harris-Rouquette - 10 years ago
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Add 'ShouldFire' class
Aaron Hill - 10 years ago
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Remove filtering of second interact packet.
bloodshot - 10 years ago
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Fix placing water in survival. Fixes #748
bloodshot - 10 years ago
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Actually fix disabling entity collision checks.
bloodshot - 10 years ago
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Fix not being able to disable entity collision features.
bloodshot - 10 years ago
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Merge master into bleeding for isBlockProtected checks. Updated cause tracker code for handling.
Gabriel Harris-Rouquette - 10 years ago
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Call 'ChangeBlockEvent.Pre' in isBlockProtected. Fixes #812
bloodshot - 10 years ago
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Implement SurrogateBlockPropertyStore.
Gabriel Harris-Rouquette - 10 years ago
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Filter second interact secondary packet when right-clicking a block.
bloodshot - 10 years ago
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Bump common for various updates and fixes and cleanups.
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1.10.2-5.0.0-BETA-91
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Merge branch 'master' into bleeding
Aaron Hill - 10 years ago
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Actually fix typo
Aaron Hill - 10 years ago
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Fix typo
Aaron Hill - 10 years ago
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Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
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Update SpongeAPI
Aaron Hill - 10 years ago
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Merge branch 'master' into bleeding
Aaron Hill - 10 years ago
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Update SpongeAPI for 'ChangeBlockEvent.Pre' changes.
bloodshot - 10 years ago
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Call 'ChangeBlockEvent.Pre' before liquids flow into a block area.
bloodshot - 10 years ago
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Call NotifyNeighborBlockEvent for repeaters and pistons.
bloodshot - 10 years ago
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Check entity.ridingEntity instead of entity.isRiding()
Aaron Hill - 10 years ago
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Move 'leaf-decay' option to global config.
bloodshot - 10 years ago
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Minor optimization to avoid creating snapshots if leaf decay is off.
bloodshot - 10 years ago
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Add world config option 'leaf-decay'.
bloodshot - 10 years ago
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Merge branch 'master' into bleeding
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1.10.2-5.0.0-BETA-90
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Bump common for ChangeBlockEvent.Place fixes.
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Chris Sanders - 10 years ago
SpongeCommon
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Fix cancellation of ChangeBlockEvent.Place consuming items in survival.
Chris Sanders - 10 years ago
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Fix handling of options in builtin permission service
zml - 10 years ago
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Comment the handling of block transactions for clarity.
Gabriel Harris-Rouquette - 10 years ago
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Hopefully fix infinite recursion with block transactions being cancelled and restored.
Gabriel Harris-Rouquette - 10 years ago
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Minor changes for Villager profession ids.
Gabriel Harris-Rouquette - 10 years ago
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Fix double unload events getting fired on Forge.
Chris Sanders - 10 years ago
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Cleanup saving of player data.
Chris Sanders - 10 years ago
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Fix misspelling for captured players.
Gabriel Harris-Rouquette - 10 years ago
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Merge master into bleeding for updates and changes.
Gabriel Harris-Rouquette - 10 years ago
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Correct warning message for other world changes.
Gabriel Harris-Rouquette - 10 years ago
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Add world tick event handling for forge. Vanilla does not have this sort of events (yet), but the handling is correct.
Gabriel Harris-Rouquette - 10 years ago
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Remove SpongeImplHooks for world load and unload events.
bloodshot - 10 years ago
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Use '.tmp' suffix for temporary sponge player data files
Aaron Hill - 10 years ago
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Merge various pagination fixes
Aaron Hill - 10 years ago
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Update SpongeAPI
Aaron Hill - 10 years ago
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Fix ClassCastException with getSourceExplosive.
bloodshot - 10 years ago
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Pagination fixes
Ryan Leach - 10 years ago
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Bump common for ChangeBlockEvent.Place fixes.
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1.10.2-5.0.0-BETA-89
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Update SpongeCommon for MixinWorld fix
Minecrell - 10 years ago
SpongeCommon
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Move Forge chunk iterator into SpongeImplHooks
Minecrell - 10 years ago
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Update SpongeCommon for MixinWorld fix
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1.10.2-5.0.0-BETA-88
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Update SpongeCommon for permission API additions
Minecrell - 10 years ago
SpongeCommon
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Update to implement permission options
zml - 10 years ago
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Update SpongeCommon for permission API additions
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1.10.2-5.0.0-BETA-87
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Merge master into bleeding for updates and changes.
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Gabriel Harris-Rouquette - 10 years ago -
Update SpongeCommon for ChannelRegistrationEvent change
Aaron Hill - 10 years ago
SpongeCommon
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Merge master into bleeding for fixes and updates.
Gabriel Harris-Rouquette - 10 years ago
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Add world config options to control thunderstorms, ice and snow.
bloodshot - 10 years ago
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Turn on block capturing for ice and snow formation.
bloodshot - 10 years ago
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Merge pull request #822 from DDoS/master
bloodmc - 10 years ago
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Update for Direction changes
Aleksi Sapon - 10 years ago
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Change use of Optional.of() to Optional.ofNullable()
Aaron Hill - 10 years ago
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Update SpongeAPI
Aaron Hill - 10 years ago
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Add timings for each block that is ticking during updateBlocks.
bloodshot - 10 years ago
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Fix blocks not ticking properly. Improve timings for updateBlocks.
bloodshot - 10 years ago
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Optimize chunk and block ticks with neighbor checks.
bloodshot - 10 years ago
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Don't capture during random block population.
bloodshot - 10 years ago
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Implement PassengerData
Aaron Hill - 10 years ago
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Catch rare crash during forced tick in RandomBlockPopulator.
bloodshot - 10 years ago
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Check for null creator in SpongeItemStackSnapshot.
bloodshot - 10 years ago
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Add creator for SpongeItemStackSnapshot.
bloodshot - 10 years ago
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Fix UNICODE_CHAR_WIDTHS being improperly populated
Aaron Hill - 10 years ago
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Merge GameProfileCache remove and clear methods impl
Aaron Hill - 10 years ago
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Implement 'ChangeInventoryEvent.Pickup' for players.
bloodshot - 10 years ago
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Add removal and clear methods to GameProfileCache
kashike - 10 years ago
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Merge master into bleeding for updates and changes.
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1.10.2-5.0.0-BETA-86
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Bump common for unwinding phase timings.
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Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
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Disable phase unwinding timings since they do not add anything to timings except useless information.
Gabriel Harris-Rouquette - 10 years ago
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Bump common for unwinding phase timings.
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1.10.2-5.0.0-BETA-85
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Bump common for various fixes and updates.
…
Gabriel Harris-Rouquette - 10 years ago
SpongeCommon
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Fix creative packet handling causing unecessary drops.
Gabriel Harris-Rouquette - 10 years ago
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Remove debugging.
Gabriel Harris-Rouquette - 10 years ago
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Implement magma damage as a BlockDamageSource.
Gabriel Harris-Rouquette - 10 years ago
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Eh, this should likely be an error...
Chris Sanders - 10 years ago
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Cleanup saveFile in SpongePlayerDataHandler.
Chris Sanders - 10 years ago
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Bump common for various fixes and updates.