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  1. 1.11.2-6.1.0-BETA-27

  2. 1.11.2-6.1.0-BETA-26

  3. 1.11.2-6.1.0-BETA-25

  4. 1.11.2-6.1.0-BETA-24

  5. 1.11.2-6.1.0-BETA-23

  6. 1.11.2-6.1.0-BETA-22

    1. Update common for stable-6. Not sure what exactly changed, but it appeared out of date.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 8 years ago
    SpongeCommon
    1. Fix broken logic in ImmutableSpongeBoundedValue#with
      Aaron Hill - 8 years ago
  7. 1.11.2-6.1.0-BETA-21

  8. 1.11.2-6.1.0-BETA-20

  9. 1.11.2-6.1.0-BETA-19

    1. Update SpongeCommon for async lighting v2 and panda redstone.
      bloodshot - 9 years ago
    2. Bump SpongeCommon to fix entities dropping from blocks when cancelled.
      JBYoshi - 9 years ago
    SpongeCommon
    1. Async lighting v2.
      bloodshot - 9 years ago
    2. Fix error in MixinBlockRedstoneWire.
      bloodshot - 9 years ago
    3. Apply Forge's TE unload patch fix.
      bloodshot - 9 years ago
    4. Fix redstone canConnectTo crash in SF with panda patch enabled.
      bloodshot - 9 years ago
    5. Add Panda4494's Redstone optimization.
      bloodshot - 9 years ago
    6. Avoid using AITask events with no listeners.
      bloodshot - 9 years ago
    7. Fix crashes with mods using CoFH's WorldServerProxy.
      bloodshot - 9 years ago
    8. Throw better exception when villager has no careers
      Aaron Hill - 9 years ago
    9. Fix MixinWorld_TileEntityActivation. Added new hook method in MixinWorld.
      Gabriel Harris-Rouquette - 9 years ago
    10. Update MixinChunk_TileEntity_Unload to newer MCP mappings in stable-6
      Minecrell - 9 years ago
    11. Capture entity spawns during block breaks and cancel them when block changes are cancelled. Fixes SpongePowered/SpongeForge#899
      JBYoshi - 9 years ago
    12. Move Forge's TE Unload patch to an optimization mixin.
      bloodshot - 9 years ago
    13. Fix entity activation range not checking all chunks in range.
      bloodshot - 9 years ago
    14. Match against owning class when transforming tracked method calls
      Aaron Hill - 9 years ago
    15. Only allow custom beacon potions when set through the API
      Aaron Hill - 9 years ago
    16. Implement Health Scaling.
      Gabriel Harris-Rouquette - 9 years ago
    17. Remove invalid mixin from core json.
      bloodshot - 9 years ago
    18. Fix core json.
      bloodshot - 9 years ago
    19. Cache active chunk for entities and tileentities.
      bloodshot - 9 years ago
    20. Cache persisted chunk status for activation ranges.
      bloodshot - 9 years ago
    21. Don't enter TILE_ENTITY_UNLOAD phase on client
      Aaron Hill - 9 years ago
    22. Always force id's to lowercase when read from config.
      bloodshot - 9 years ago
    23. Add TileEntityUnloadState. Fixes SpongePowered/SpongeForge#1470
      bloodshot - 9 years ago
    24. Merge pull request #1501 from Cybermaxke/fic-tracker-class-loading-s6
      bloodmc - 9 years ago
    25. Fix unintentionally class loading caused by Tracker redirect methods.
      Seppe Volkaerts - 9 years ago
    26. Enter terrain generation phase in createSpawnPosition
      Aaron Hill - 9 years ago
    27. Fix SF client crash on world join.
      bloodshot - 9 years ago
    28. Merge pull request #1497 from Cybermaxke/tracking-fix-stable-6
      bloodmc - 9 years ago
    29. Fixed a issue that caused IncompatibleClassChangeError's.
      Seppe Volkaerts - 9 years ago
    30. Merge pull request #1486 from Cybermaxke/method-tracker-stable-6
      Chris Sanders - 9 years ago
    31. Added a method tracking system.
      Seppe Volkaerts - 9 years ago
    32. Fix CME during TE removal. Fixes SpongePowered/SpongeForge#1722
      bloodshot - 9 years ago
    33. Include entire fastutil library
      kashike - 9 years ago
    34. Fix MixinChunk overwrites.
      bloodshot - 9 years ago
    35. Fix MC-117075: TE Unload Lag Spike
      bloodshot - 9 years ago
    36. Don't enable world configs on creation from plugins.
      bloodshot - 9 years ago
    37. Don't return empty chunks in chunk cache.
      bloodshot - 9 years ago
    38. Ray trace player digging. Fixes #1415
      bloodshot - 9 years ago
    39. Don't drop items during block restores.
      bloodshot - 9 years ago
    40. Have PlayerTickPhase surrounded with a try catch to avoid exceptions causing additional stacks. Partially fixes SpongePowered/SpongeForge#1713 and SpongePowered/SpongeForge#1477.
      Gabriel Harris-Rouquette - 9 years ago
    41. Fix wrong chunk folder being retrieved during mod init.
      bloodshot - 9 years ago
    42. Fix block registry mod spam. Fixes SpongePowered/SpongeForge#1273
      bloodshot - 9 years ago
    43. Don't use world from entity when spawning. Fixes SpongePowered/SpongeForge#830
      bloodshot - 9 years ago
    44. Fix a thread safety problem which may occur in SpongeEventManager (#1360)
      Yanbing Zhao - 9 years ago
    45. Implement Villager.getCarrier().
      JBYoshi - 9 years ago
    46. Remove getName from MixinItem toString as it can crash on startup.
      bloodshot - 9 years ago
  10. 1.11.2-6.1.0-BETA-17

    1. Bump SpongeCommon for XP/food fix when changing dimensions.
      JBYoshi - 9 years ago
    2. Bump SpongeCommon for Inventory.queryAny() revert.
      JBYoshi - 9 years ago
    3. Bump SpongeCommon for Inventory.queryAll(Object...).
      JBYoshi - 9 years ago
    SpongeCommon
    1. Resend XP and food whenever a player changes dimensions. Fixes SpongePowered/SpongeForge#1706
      JBYoshi - 9 years ago
    2. Avoid processing inventory events when there are no transactions or entities.
      bloodshot - 9 years ago
    3. Add WorldUnload tracking phase. Fixes SpongePowered/SpongeForge#1690
      bloodshot - 9 years ago
    4. Re-add container overwrite to handle listeners that already exist.
      bloodshot - 9 years ago
    5. Check for invalid transactions post inventory event. Fixes #1448
      bloodshot - 9 years ago
    6. Always resend player inventory to client when an inventory event is cancelled.
      bloodshot - 9 years ago
    7. Fix client crash when instantiating EntityPlayerSP.
      JBYoshi - 9 years ago
    8. Implement ConnectedDirection values (the DataManipulator is already done). Fixes #1436
      JBYoshi - 9 years ago
    9. Turn off capture inventory after player drop.
      bloodshot - 9 years ago
    10. handle mods extending PlayerInventory
      Anselm Brehme - 9 years ago
    11. Fix fireballs ignoring mobGriefing gamerule
      Aaron Hill - 9 years ago
    12. Add better fake world detection. Lazily evaluated, method can be used on any World object now.
      Gabriel Harris-Rouquette - 9 years ago
    13. Use Slice instead of ordinal
      Felix Treede - 9 years ago
    14. Fix misplaced phase complete in chunk generation
      Felix Treede - 9 years ago
    15. Improve processUseEntity overwrite comments.
      bloodshot - 9 years ago
    16. Use isFake method for dummy world check in entity activation init.
      bloodshot - 9 years ago
    17. Check for dummy worlds before entity activation init.
      bloodshot - 9 years ago
    18. Don't update light async if executor is shutdown.
      bloodshot - 9 years ago
    19. Don't update light async during server shutdown. Fixes #1690
      bloodshot - 9 years ago
    20. fix IIOBE when mods extend the player inventory
      Anselm Brehme - 9 years ago
    21. Revert "Change Inventory.query(Object...) to use exact stacks and add a method that ignores the stack size."
      JBYoshi - 9 years ago
    22. Change Inventory.query(Object...) to use exact stacks and add a method that ignores the stack size.
      JBYoshi - 9 years ago