All builds
-
1.10.2-5.1.0-BETA-356
-
Implement ChannelRegistrar#getChannel
…
simon816 - 10 years ago -
Remove unneeded Mixin for World, already handled in SpongeCommon
Minecrell - 9 years ago
-
Update for SpongeCommon chunk (un)loading changes
Minecrell - 10 years ago
SpongeCommon
-
Implement AreaEffectCloudData and related api stuffs. Bump Mixins.
Gabriel Harris-Rouquette - 9 years ago
-
Make CustomInventory listeners work for CustomContainers
Aaron Hill - 9 years ago
-
Don't iterate over all player dat files
Aaron Hill - 9 years ago
-
Process a copy of the captured transactions in packet handler
Aaron Hill - 9 years ago
-
Fire 'InteractItemEvent.Primary' with no stack in hand. Fixes #1016
bloodshot - 9 years ago
-
Skip further ChunkGC logic if a chunk cannot be dropped by provider.
bloodshot - 9 years ago
-
fix NPE when InventoryArchetype has no InventoryDimension set
Anselm Brehme - 9 years ago
-
Add ordinal to canAddEntity redirect to ignore keeping entity spam only.
bloodshot - 9 years ago
-
Remove useless log spam during canAddEntity.
bloodshot - 9 years ago
-
Don't add base biome populators if the chunk provider is mod provided
Nick Conde - 9 years ago
-
Always fire 'DropItemEvent.Destruct' even when no items are captured.
bloodshot - 9 years ago
-
Fix ClassCastException when trying to open a queried inventory
Anselm Brehme - 9 years ago
-
Fix build error.
bloodshot - 9 years ago
-
Fix notifier and owner not being passed to block drop context.
bloodshot - 9 years ago
-
Recreate player object on respawn.
bloodshot - 9 years ago
-
Check for container slots with null inventories
Aaron Hill - 9 years ago
-
Use proper button id for right click drag packet
Aaron Hill - 9 years ago
-
Fix missing imports.
bloodshot - 9 years ago
-
Move resetAttributeMap to reset method.
bloodshot - 9 years ago
-
Fix respawn not resetting last health, food, and XP state at proper time.
bloodshot - 9 years ago
-
Clear player inventory on death before firing DropItemEvent event.
bloodshot - 9 years ago
-
Merge multi-world command fixes from pull request #498
Minecrell - 9 years ago
-
Check for null player connection. Fixes SpongePowered/SpongeForge#1001
bloodshot - 10 years ago
-
Fix owner not being passed in CollideEntityEvent cause.
bloodshot - 10 years ago
-
Add default collision config for Botania Spark
Aaron Hill - 10 years ago
-
Use a copy of the captured slot transactions list in the event
Aaron Hill - 10 years ago
-
Implement isMainThread.
bloodshot - 10 years ago
-
Remove duplicate InteractItemEvent call.
bloodshot - 10 years ago
-
Add user to SpawnEntityEvent cause.
bloodshot - 10 years ago
-
Avoid setting a block in an empty chunk.
bloodshot - 10 years ago
-
Ensure that IMerchant is a Carrier before casting
Aaron Hill - 10 years ago
-
Fix inventory not dropping outside container again. Fixes #991
bloodshot - 10 years ago
-
Fix memory leak with inventory.
bloodshot - 10 years ago
-
Always allow chunk load requests during dimension changes.
bloodshot - 10 years ago
-
Remove chunk unload queue.
bloodshot - 10 years ago
-
Re-introduce empty chunk to handle abnormal requests for chunk loads.
bloodshot - 10 years ago
-
Remove unecessary mixins adding toString, put the MixinDamageSources in their proper packages.
Gabriel Harris-Rouquette - 10 years ago
-
Use entities from SpawnEntityEvent, not the entity initially passed in
Aaron Hill - 10 years ago
-
Improve Chunk player block tracking with fastutil maps.
Gabriel Harris-Rouquette - 10 years ago
-
Fix collide impact events not passing user in cause.
bloodshot - 10 years ago
-
Refactor the ordering of ChunkGC and unloads to avoid clashing.
bloodshot - 10 years ago
-
Fix GameProfileQueryTask converting uuid's for no reason.
bloodshot - 10 years ago
-
Cache TileEntity ticking Blocksnapshot captures.
Gabriel Harris-Rouquette - 10 years ago
-
License headers
Aaron Hill - 10 years ago
-
Remove getActualState for tile snapshots.
bloodshot - 10 years ago
-
Cleanup handling of inventory drag events
Aaron Hill - 10 years ago
-
Fire 'fake' transaction with proper ItemStack, rather than always NONe
Aaron Hill - 10 years ago
-
Fix ghost items when shift double-clicking
Aaron Hill - 10 years ago
-
Remove odd special handling for certain inventory click events
Aaron Hill - 10 years ago
-
Add the entity being spawned to the event list
Aaron Hill - 10 years ago
-
Add missing import to MixinWorldEntitySpawner.
bloodshot - 10 years ago
-
Fix inventory disappearing after dropping outside of container.
bloodshot - 10 years ago
-
Fix world spawner attempting to spawn entities in unloaded chunks.
bloodshot - 10 years ago
-
Fix cursor not being restored on cancel. Fixes #993
bloodshot - 10 years ago
-
Fix chunks not unloading properly.
bloodshot - 10 years ago
-
Don't queue persisted chunks for unload.
bloodshot - 10 years ago
-
Improve neighbor chunk checks.
bloodshot - 10 years ago
-
Remove leftover debug.
bloodshot - 10 years ago
-
Bump API for cherrypicked additions.
Gabriel Harris-Rouquette - 9 years ago
-
Handle invalid client inventory packets. Fixes #974, Fixes #991
bloodshot - 10 years ago
-
Always call detectAndSendChanges when restoring slots
Aaron Hill - 10 years ago
-
Use properties from CustomInventory as well as the archetype
Aaron Hill - 10 years ago
-
Move all entity captures during tick phases to instantly throw events instead of capturing.
Gabriel Harris-Rouquette - 10 years ago
-
Packet processing can cause explosions as well. Fixes SpongePowered/SpongeForge#959.
Gabriel Harris-Rouquette - 10 years ago
-
Implement ChannelRegistrar#getChannel
-
1.10.2-5.1.0-BETA-355
-
Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
-
Shadow fields instea of methods in MixinSoundType
Aaron Hill - 10 years ago
-
Update SpongeAPI
Aaron Hill - 10 years ago
-
Update SpongeCommon
-
1.10.2-5.0.0-BETA-146
-
Release 5.0.0.
…
Chris Sanders - 10 years ago -
Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
-
Release 5.0.0.
Chris Sanders - 10 years ago
-
Update for BiomeVolume change
Aleksi Sapon - 10 years ago
-
Change @Intrinsic to normal shadow
Aaron Hill - 10 years ago
-
Implement BlockSounds
Max Qian - 10 years ago
-
Fix submodule remote
Aaron Hill - 10 years ago
-
Refactor the particles implementation.
Seppe Volkaerts - 10 years ago
-
Release 5.0.0.
-
1.10.2-5.0.0-BETA-144
-
Update SpongeCommon
Aaron Hill - 10 years ago
-
Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
-
Add license header
Aaron Hill - 10 years ago
-
Cleanup sound changes and update SpongeAPI
Aaron Hill - 10 years ago
-
Merge SoundType builder implementation
Aaron Hill - 10 years ago
-
Custom inventory implementation
Anselm Brehme - 10 years ago
-
Fix InteractItemEvent firing with no item in hand.
bloodshot - 10 years ago
-
Implement InteractItemEvent and AnimateHandEvent.
bloodshot - 10 years ago
-
Implement SoundType changes
Brynley McDonald - 10 years ago
-
Update SpongeCommon
-
1.10.2-5.0.0-BETA-142
-
Temporary fix for PluginContainer.getAsset
…
Minecrell - 10 years ago
SpongeCommon
-
Add option for verbose error printing
Aaron Hill - 10 years ago
-
Override Long2ObjectOpenHashMap's containsKey to make use of get cache.
bloodshot - 10 years ago
-
Temporary fix for PluginContainer.getAsset
-
1.10.2-5.0.0-BETA-141
-
Update SpongeCommon
…
Minecrell - 10 years ago
SpongeCommon
-
Fix random block ticks not assigning the boolean value for whether immediate block changes are captured or not. Fixes SpongePowered/SpongeForge#955.
Gabriel Harris-Rouquette - 10 years ago
-
Update SpongeCommon
-
1.10.2-5.0.0-BETA-140
-
Update SpongeCommon
Aaron Hill - 10 years ago
SpongeCommon
-
Make capturing during block ticks configurable
Aaron Hill - 10 years ago
-
Use copied ItemStack when detecting modifications during interaction
Aaron Hill - 10 years ago
-
Fix spawnEntityOrCapture not checking for filtered entities.
bloodshot - 10 years ago
-
Fix dropping items outside the creative inventory
Aaron Hill - 10 years ago
-
Throw more informative exceptions during TE ticking
Aaron Hill - 10 years ago
-
The Mixin AP doesn't like using 'target' for BeforeNow
Aaron Hill - 10 years ago
-
Reset change angle to 0.0 when the last player closes it
Aaron Hill - 10 years ago
-
Make error message for double-tracked entities more informative
Aaron Hill - 10 years ago
-
Update SpongeCommon
-
1.10.2-5.0.0-BETA-139
-
Update for SpongeCommon changes
Minecrell - 10 years ago
SpongeCommon
-
Move asm-debug-all workspace fix from SpongeVanilla
Minecrell - 10 years ago
-
Fix itemstack check in PlayerInteractionManager.
bloodshot - 10 years ago
-
Merge Enchantment#getTranslation implementation
Aaron Hill - 10 years ago
-
Fix : Enchantment#getTranslation() AbstractMethodError
rexbut - 10 years ago
-
Don't allow retrieving TE's to load chunks
Aaron Hill - 10 years ago
-
License header
Aaron Hill - 10 years ago
-
Fix not being able to open commandblocks with plugin permission service
Aaron Hill - 10 years ago
-
Update for SpongeAPI changes
Minecrell - 10 years ago
-
Remove FML marker from virtual host before setting it
Minecrell - 10 years ago
-
Update for SpongeCommon changes
-
1.10.2-5.0.0-BETA-138
-
Update for SpongeCommon changes
Minecrell - 10 years ago
SpongeCommon
-
Remove EntityDummy
Minecrell - 10 years ago
-
Update for removal of ExtentViewTransform
Aleksi Sapon - 10 years ago
-
Update SpongeAPI for configurate update
Minecrell - 10 years ago
-
Recycle previously created ChunkGenerators for better mod compatibility with RealisticTerrainGeneration.
Gabriel Harris-Rouquette - 10 years ago
-
Add hook for firing EntityJoinWorldEvent on player join
Aaron Hill - 10 years ago
-
Handle pre-merged ItemStacks when placing blocks
Aaron Hill - 10 years ago
-
Ensure that vanilla dimension types are always registered
Aaron Hill - 10 years ago
-
Update for SpongeCommon changes
-
1.10.2-5.0.0-BETA-137
-
Set lower priority on tile entity mixin. Fixes #273
…
Minecrell - 10 years ago
SpongeCommon
-
Add missing override, remove redundant shadow
Mumfrey - 10 years ago
-
Spawn_Egg doesn't use item damage in 1.10.2
rexbut - 10 years ago
-
Fix key registration and constructor tests.
Gabriel Harris-Rouquette - 10 years ago
-
Merge merged branch into bleeding.
Gabriel Harris-Rouquette - 10 years ago
-
Merge Item Despawn and Pickup Delay implementation. Merges #667
Gabriel Harris-Rouquette - 10 years ago
-
Fix 'onInit' injector being overriden in a sub-mixin
Aaron Hill - 10 years ago
-
Fix using an item while looking at a block
Aaron Hill - 10 years ago
-
Merge zombie and villager data changes. Merges #826.
Gabriel Harris-Rouquette - 10 years ago
-
More checks for EntityTypes.UNKNOWN
Aaron Hill - 10 years ago
-
Use EntityTypes.UNKNOWN instead of null
Aaron Hill - 10 years ago
-
Implement ZombieData
Brynley McDonald - 10 years ago
-
infinite
kashike - 10 years ago
-
Item pickup and despawn delay
kashike - 10 years ago
-
Set lower priority on tile entity mixin. Fixes #273