All builds
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1.10.2-5.1.0-BETA-371
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Updated SpongeCommon for NeighborNotifyEvent fix.
me4502 - 10 years ago
SpongeCommon
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Fix NotifyNeighborBlockEvent root cause. Fixes #1174
bloodmc - 10 years ago
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Properly handle exceptions during packet processing
Aaron1011 - 10 years ago
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Fix block change cancellations not cancelling entity spawns.
gabizou - 10 years ago
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Re-throw informative error during tab completion
Aaron1011 - 10 years ago
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CAll detectAndSendChanges for 'invalid' clicks to ensure that we always fire click events
Aaron1011 - 10 years ago
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Update SpongeAPI
Aaron1011 - 10 years ago
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Properly add 'empty' transaction for click events
Aaron1011 - 10 years ago
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Add license header
Aaron1011 - 10 years ago
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Only process block captures for STOP_SLEEPING entity action
Aaron1011 - 10 years ago
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Only capture inventory changes during click packets
Aaron1011 - 10 years ago
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Remove silly debug code
Aaron1011 - 10 years ago
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Properly capture blocks when player manually wakes up
Aaron1011 - 10 years ago
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Fix server availability check in getCurrentSavesDirectory()
Aaron1011 - 10 years ago
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Always fire FishingEvent.Stop
Aaron1011 - 10 years ago
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Fix fishing rods being unable to hook entities properly
Aaron1011 - 10 years ago
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Fix improperly mapped ParticleTypes.MOB_SPELL
Aaron1011 - 10 years ago
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Add corporea spark to the entity collision config
eufranio - 10 years ago
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Add missing override annotations and update SpongeAPI ref
Mumfrey - 10 years ago
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Fix explosions not clearing items on event cancel.
bloodmc - 10 years ago
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Don't use EnumActionResult for determining whether to restore item
Aaron1011 - 10 years ago
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Give TraitInventoryAdapter lower priority
Aaron1011 - 10 years ago
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Update Mixin to 0.6.6-SNAPSHOT
stephan-gh - 10 years ago
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Backport Vanilla piston dupe fix to 1.10.2
Aaron1011 - 10 years ago
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Updated SpongeCommon for NeighborNotifyEvent fix.
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1.10.2-5.1.0-BETA-370
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Bump for stable updates.
…
gabizou - 10 years ago
SpongeCommon
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Bump API for compiler fix.
gabizou - 10 years ago
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Bump API for BlockState.StateMatcher addition.
gabizou - 10 years ago
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Fix EnderDragon phases with capture system. Leave notes for later expansion.
gabizou - 10 years ago
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Fix exception when DedicatedServer.getHostname returns null. Fixes #1120
stephan-gh - 10 years ago
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Implement WorldServer.save()Z. Fixes #1458
stephan-gh - 10 years ago
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Generate int[] dimension ID array directly instead of using invalid casts
stephan-gh - 10 years ago
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Bump for stable updates.
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1.10.2-5.1.0-BETA-369
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Update SpongeCommon for renameWorld fix. Fixes #293
stephan-gh - 10 years ago
SpongeCommon
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Fix inverted check in WorldManager.renameWorld
stephan-gh - 10 years ago
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Update SpongeCommon for renameWorld fix. Fixes #293
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1.10.2-5.1.0-BETA-368
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Update for SpongeCommon changes
stephan-gh - 10 years ago
SpongeCommon
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Fix Player#closeInventory implementation and ignore InteractInventoryEvent.Close cancelled result if it was caused by client input
windy1 - 10 years ago
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Only check tickable TE's in tileentity activation module.
bloodmc - 10 years ago
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Fix crash with entity activation immunity checks.
bloodmc - 10 years ago
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Fix various issues with entity activation.
bloodmc - 10 years ago
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Add null check for the player connection when disconnecting a player.
dualspiral - 10 years ago
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Fix item drops for blocks not being captured. Fixes #1183
bloodmc - 10 years ago
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Fix respawnPlayer() not updating the network handler's player reference
simon816 - 10 years ago
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Fix ProjectileLauncher for some projectiles
simon816 - 10 years ago
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Fix neighbor notify cause.
bloodmc - 10 years ago
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Don't capture pistons during vanilla's BlockEvent.
bloodmc - 10 years ago
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List all moved blocks in 'ChangeBlockEvent.Pre'. Merges #1034
Maxqia - 10 years ago
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Fix weather timings being reset everytime weather changed.
bloodmc - 10 years ago
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Don't fire notify events during block restores. Fixes #1132
bloodmc - 10 years ago
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Validate container size before attempting to get a slot. Fixes #1131
bloodmc - 10 years ago
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Fix NPE during BlockEventTickPhaseState.
bloodmc - 10 years ago
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Properly handle tracking when not capturing blocks.
bloodmc - 10 years ago
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Refactor Block/TE tick tracking to use LocatableBlock.
bloodmc - 10 years ago
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Fix getSource during unwinding phase.
bloodmc - 10 years ago
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Fix TE activation config reloads.
bloodmc - 10 years ago
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Don't capture player movement packets if no movement occured.
bloodmc - 10 years ago
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Comment out all unused internal named causes.
bloodmc - 10 years ago
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Fix order of operations in various methods within MixinChunk.
bloodmc - 10 years ago
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Add check for concurrent addition/removal of a PlayerChunkMapEntry
Aaron1011 - 10 years ago
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Look up entity types normally when spawning mobs
Aaron1011 - 10 years ago
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Fix filtered entities not being removed on chunk load.
bloodmc - 10 years ago
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Make changes needed for allowing mod command duplicates
Aaron1011 - 10 years ago
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Implement LocatableBlockSpawnCause.
gabizou - 10 years ago
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partially implement getting inventory properties
Faithcaio - 10 years ago
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Implement LocatableBlock.
gabizou - 10 years ago
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Add PortionData to Double Plants. (#1071)
me4502 - 10 years ago
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Reuse chunk object from modded chunk generators
Deamon5550 - 10 years ago
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Add 'sponge' to TE activation method names to avoid mods overriding them
Aaron1011 - 10 years ago
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Use proper config boolean for tile entity activation module
Aaron1011 - 10 years ago
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Add tileentity activation feature.
bloodmc - 10 years ago
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Fix structure saving optimization comment.
bloodmc - 10 years ago
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Fix spacing.
bloodmc - 10 years ago
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Add new optimization category for controlling structure saves.
bloodmc - 10 years ago
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Fixed issue that causes error on saving when the sponge_level.dat file has yet to be created.
me4502 - 10 years ago
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Update LevelName with the name of the directory
kashike - 10 years ago
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Don't process block drops twice
Aaron1011 - 10 years ago
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Fix player bed location not being carried over on respawn
Aaron1011 - 10 years ago
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Added timings to SpongeScheduler
Zartec - 10 years ago
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Change maximum team member length to 40, as 16 was incorrect
Aaron1011 - 10 years ago
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Update for SpongeCommon changes
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1.10.2-5.1.0-BETA-366
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Make SpongeVanilla compile against the latest SpongeCommon
Maxqia - 10 years ago
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Handle gameDir being null if no argument is passed
Deamon5550 - 10 years ago
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Update SpongeCommon // Initialise game dir
kashike - 10 years ago
SpongeCommon
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Add try/catch block when attempting to save NBT during snapshot creation.
bloodmc - 10 years ago
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Refresh player exp when set by plugin
Aaron1011 - 10 years ago
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fix NPE in callInteractItemEventPrimary with null item because handtype is unknown
Faithcaio - 10 years ago
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Property set HandType in event when left-clicking entity
Aaron1011 - 10 years ago
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Add configuration option for plugin configuration directory
kashike - 10 years ago
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Require initialisation of game dir path from platform rather than assuming
kashike - 10 years ago
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Refactor 'ChangeBlockEvent.Pre' to pass extra context.
bloodmc - 10 years ago
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Apply MixinUserList only on dedicated server
stephan-gh - 10 years ago
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Finalize tracked async user lookup refactor.
bloodmc - 10 years ago
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Refactor tracked user lookups to run async.
bloodmc - 10 years ago
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Fix CollideBlockEvent spam due to wrong MCP mapping in MixinBlock.
bloodmc - 10 years ago
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Make SpongeVanilla compile against the latest SpongeCommon
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1.10.2-5.1.0-BETA-365
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Update for Minecart fixes in SpongeCommon
stephan-gh - 10 years ago
SpongeCommon
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Fix implementation for Minecart maximum speed
stephan-gh - 10 years ago
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Move UserListBans implementation to subclass, fixes convertion of old bans
stephan-gh - 10 years ago
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Change whitelist mixin to subclass of UserListWhitelist
stephan-gh - 10 years ago
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Disable pre-merging by default on SpongeForge
Aaron1011 - 10 years ago
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Cleanup SpongeImplHooks
stephan-gh - 10 years ago
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Update for Minecart fixes in SpongeCommon
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1.10.2-5.1.0-BETA-364
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Update SpongeCommon for tab completion fix
stephan-gh - 10 years ago
SpongeCommon
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Update SpongeCommon for tab completion fix
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1.10.2-5.1.0-BETA-363
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Set SpongeCommon submodule branch for convenience
…
Aaron1011 - 10 years ago
SpongeCommon
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Remove unused forge var.
bloodmc - 10 years ago
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Change emerald ore populator to a random block populator, Fixes #979
Deamon5550 - 10 years ago
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Set SpongeAPI submodule branch for convenience
Aaron1011 - 10 years ago
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Fix tab completion and fire events with new parameters
Aaron1011 - 10 years ago
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Add open container to inventory packet context to aid debugging
Aaron1011 - 10 years ago
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Properly negate result of ignoresItemPreMerging
Aaron1011 - 10 years ago
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Don't assume that SpawnEntityEvent#getEntities is unmodified
Aaron1011 - 10 years ago
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Refactor handling of 'ChangeBlockEvent.Pre' for fake players.
bloodmc - 10 years ago
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Fix wrong hand type being passed during pre interact secondary check.
bloodmc - 10 years ago
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Fix double inversion of biome coordinates
Deamon5550 - 10 years ago
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Fix various issues with taking modded items from inventory.
bloodmc - 10 years ago
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Actually post the DropItemEvent.Pre on mob drops
Maxqia - 10 years ago
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Refactor click logic and fix item validation.
bloodmc - 10 years ago
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Don't mark chunks active during block tracking.
bloodmc - 10 years ago
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Use areNeighborsLoaded during entity activation check.
bloodmc - 10 years ago
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Re-introduce chunk unloaded flag to avoid chunk load thrashing.
bloodmc - 10 years ago
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Remove leftover debug.
bloodmc - 10 years ago
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Fix inventory dupe while validating click window packets.
bloodmc - 10 years ago
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Restore item slot when 'DropItemEvent.Dispense' is cancelled for players.
bloodmc - 10 years ago
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Keep RESET text color when serializing to legacy format
stephan-gh - 10 years ago
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Fire DestructEntityEvent.Death when health data on a player is set to zero.
dualspiral - 10 years ago
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Fix arrows never firing events on impact.
bloodmc - 10 years ago
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Refactor InteractItemEvent to contain hit target and interaction point.
bloodmc - 10 years ago
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Pass interaction point with InteractItemEvent where possible. Fixes #1033
bloodmc - 10 years ago
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Add missing import to PacketUtil.
bloodmc - 10 years ago
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Fire 'ChangeBlockEvent.Pre' for pistons. Fixes #1029
bloodmc - 10 years ago
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Update client if InteractItemEvent is cancelled before block placement.
bloodmc - 10 years ago
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Fix projectile source for throwables.
bloodmc - 10 years ago
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Don't initialize subject on user init.
bloodmc - 10 years ago
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Set SpongeCommon submodule branch for convenience
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1.10.2-5.1.0-BETA-359
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Update SpongeCommon for Locale fixes
Aaron1011 - 10 years ago
SpongeCommon
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Fix up locales
Aaron1011 - 10 years ago
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Update SpongeCommon for Locale fixes
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1.10.2-5.1.0-BETA-357
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Generate mcmod.info using SpongeGradle
stephan-gh - 10 years ago
SpongeCommon
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Update for Platform API changes
stephan-gh - 10 years ago
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Generate mcmod.info file for the implementations
stephan-gh - 10 years ago
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Generate mcmod.info using SpongeGradle