All builds
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1.10.2-5.1.0-BETA-371
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Updated SpongeCommon for NeighborNotifyEvent fix.
Me4502 - 9 years ago
SpongeCommon
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Fix NotifyNeighborBlockEvent root cause. Fixes #1174
bloodshot - 9 years ago
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Properly handle exceptions during packet processing
Aaron Hill - 9 years ago
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Fix block change cancellations not cancelling entity spawns.
Gabriel Harris-Rouquette - 9 years ago
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Re-throw informative error during tab completion
Aaron Hill - 9 years ago
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CAll detectAndSendChanges for 'invalid' clicks to ensure that we always fire click events
Aaron Hill - 9 years ago
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Update SpongeAPI
Aaron Hill - 9 years ago
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Properly add 'empty' transaction for click events
Aaron Hill - 9 years ago
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Add license header
Aaron Hill - 9 years ago
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Only process block captures for STOP_SLEEPING entity action
Aaron Hill - 9 years ago
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Only capture inventory changes during click packets
Aaron Hill - 9 years ago
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Remove silly debug code
Aaron Hill - 9 years ago
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Properly capture blocks when player manually wakes up
Aaron Hill - 9 years ago
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Fix server availability check in getCurrentSavesDirectory()
Aaron Hill - 9 years ago
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Always fire FishingEvent.Stop
Aaron Hill - 9 years ago
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Fix fishing rods being unable to hook entities properly
Aaron Hill - 9 years ago
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Fix improperly mapped ParticleTypes.MOB_SPELL
Aaron Hill - 9 years ago
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Add corporea spark to the entity collision config
Eufranio - 9 years ago
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Add missing override annotations and update SpongeAPI ref
Mumfrey - 9 years ago
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Fix explosions not clearing items on event cancel.
bloodshot - 9 years ago
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Don't use EnumActionResult for determining whether to restore item
Aaron Hill - 9 years ago
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Give TraitInventoryAdapter lower priority
Aaron Hill - 9 years ago
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Update Mixin to 0.6.6-SNAPSHOT
Minecrell - 9 years ago
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Backport Vanilla piston dupe fix to 1.10.2
Aaron Hill - 9 years ago
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Updated SpongeCommon for NeighborNotifyEvent fix.
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1.10.2-5.1.0-BETA-370
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Bump for stable updates.
…
Gabriel Harris-Rouquette - 9 years ago
SpongeCommon
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Bump API for compiler fix.
Gabriel Harris-Rouquette - 9 years ago
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Bump API for BlockState.StateMatcher addition.
Gabriel Harris-Rouquette - 9 years ago
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Fix EnderDragon phases with capture system. Leave notes for later expansion.
Gabriel Harris-Rouquette - 9 years ago
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Fix exception when DedicatedServer.getHostname returns null. Fixes #1120
Minecrell - 9 years ago
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Implement WorldServer.save()Z. Fixes #1458
Minecrell - 9 years ago
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Generate int[] dimension ID array directly instead of using invalid casts
Minecrell - 9 years ago
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Bump for stable updates.
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1.10.2-5.1.0-BETA-369
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Update SpongeCommon for renameWorld fix. Fixes #293
Minecrell - 9 years ago
SpongeCommon
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Fix inverted check in WorldManager.renameWorld
Minecrell - 9 years ago
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Update SpongeCommon for renameWorld fix. Fixes #293
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1.10.2-5.1.0-BETA-368
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Update for SpongeCommon changes
Minecrell - 9 years ago
SpongeCommon
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Fix Player#closeInventory implementation and ignore InteractInventoryEvent.Close cancelled result if it was caused by client input
Walker Crouse - 9 years ago
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Only check tickable TE's in tileentity activation module.
bloodshot - 9 years ago
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Fix crash with entity activation immunity checks.
bloodshot - 9 years ago
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Fix various issues with entity activation.
bloodshot - 9 years ago
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Add null check for the player connection when disconnecting a player.
Daniel Naylor - 9 years ago
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Fix item drops for blocks not being captured. Fixes #1183
bloodshot - 9 years ago
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Fix respawnPlayer() not updating the network handler's player reference
simon816 - 9 years ago
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Fix ProjectileLauncher for some projectiles
simon816 - 9 years ago
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Fix neighbor notify cause.
bloodshot - 9 years ago
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Don't capture pistons during vanilla's BlockEvent.
bloodshot - 9 years ago
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List all moved blocks in 'ChangeBlockEvent.Pre'. Merges #1034
Max Qian - 9 years ago
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Fix weather timings being reset everytime weather changed.
bloodshot - 9 years ago
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Don't fire notify events during block restores. Fixes #1132
bloodshot - 9 years ago
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Validate container size before attempting to get a slot. Fixes #1131
bloodshot - 9 years ago
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Fix NPE during BlockEventTickPhaseState.
bloodshot - 9 years ago
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Properly handle tracking when not capturing blocks.
bloodshot - 9 years ago
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Refactor Block/TE tick tracking to use LocatableBlock.
bloodshot - 9 years ago
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Fix getSource during unwinding phase.
bloodshot - 9 years ago
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Fix TE activation config reloads.
bloodshot - 9 years ago
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Don't capture player movement packets if no movement occured.
bloodshot - 9 years ago
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Comment out all unused internal named causes.
bloodshot - 9 years ago
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Fix order of operations in various methods within MixinChunk.
bloodshot - 9 years ago
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Add check for concurrent addition/removal of a PlayerChunkMapEntry
Aaron Hill - 9 years ago
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Look up entity types normally when spawning mobs
Aaron Hill - 9 years ago
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Fix filtered entities not being removed on chunk load.
bloodshot - 9 years ago
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Make changes needed for allowing mod command duplicates
Aaron Hill - 9 years ago
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Implement LocatableBlockSpawnCause.
Gabriel Harris-Rouquette - 9 years ago
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partially implement getting inventory properties
Anselm Brehme - 9 years ago
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Implement LocatableBlock.
Gabriel Harris-Rouquette - 9 years ago
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Add PortionData to Double Plants. (#1071)
Matthew Miller - 9 years ago
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Reuse chunk object from modded chunk generators
Nick Conde - 9 years ago
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Add 'sponge' to TE activation method names to avoid mods overriding them
Aaron Hill - 9 years ago
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Use proper config boolean for tile entity activation module
Aaron Hill - 9 years ago
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Add tileentity activation feature.
bloodshot - 9 years ago
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Fix structure saving optimization comment.
bloodshot - 9 years ago
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Fix spacing.
bloodshot - 9 years ago
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Add new optimization category for controlling structure saves.
bloodshot - 9 years ago
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Fixed issue that causes error on saving when the sponge_level.dat file has yet to be created.
Me4502 - 9 years ago
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Update LevelName with the name of the directory
kashike - 9 years ago
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Don't process block drops twice
Aaron Hill - 9 years ago
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Fix player bed location not being carried over on respawn
Aaron Hill - 9 years ago
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Added timings to SpongeScheduler
Zartec - 9 years ago
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Change maximum team member length to 40, as 16 was incorrect
Aaron Hill - 9 years ago
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Update for SpongeCommon changes
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1.10.2-5.1.0-BETA-366
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Make SpongeVanilla compile against the latest SpongeCommon
Max Qian - 9 years ago
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Handle gameDir being null if no argument is passed
Nick Conde - 9 years ago
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Update SpongeCommon // Initialise game dir
kashike - 9 years ago
SpongeCommon
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Add try/catch block when attempting to save NBT during snapshot creation.
bloodshot - 9 years ago
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Refresh player exp when set by plugin
Aaron Hill - 9 years ago
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fix NPE in callInteractItemEventPrimary with null item because handtype is unknown
Anselm Brehme - 9 years ago
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Property set HandType in event when left-clicking entity
Aaron Hill - 9 years ago
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Add configuration option for plugin configuration directory
kashike - 9 years ago
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Require initialisation of game dir path from platform rather than assuming
kashike - 9 years ago
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Refactor 'ChangeBlockEvent.Pre' to pass extra context.
bloodshot - 9 years ago
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Apply MixinUserList only on dedicated server
Minecrell - 9 years ago
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Finalize tracked async user lookup refactor.
bloodshot - 9 years ago
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Refactor tracked user lookups to run async.
bloodshot - 9 years ago
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Fix CollideBlockEvent spam due to wrong MCP mapping in MixinBlock.
bloodshot - 9 years ago
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Make SpongeVanilla compile against the latest SpongeCommon
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1.10.2-5.1.0-BETA-365
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Update for Minecart fixes in SpongeCommon
Minecrell - 9 years ago
SpongeCommon
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Fix implementation for Minecart maximum speed
Minecrell - 9 years ago
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Move UserListBans implementation to subclass, fixes convertion of old bans
Minecrell - 9 years ago
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Change whitelist mixin to subclass of UserListWhitelist
Minecrell - 9 years ago
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Disable pre-merging by default on SpongeForge
Aaron Hill - 9 years ago
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Cleanup SpongeImplHooks
Minecrell - 9 years ago
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Update for Minecart fixes in SpongeCommon
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1.10.2-5.1.0-BETA-364
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Update SpongeCommon for tab completion fix
Minecrell - 9 years ago
SpongeCommon
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Use temporary field for tab complete injector, fix production
Minecrell - 9 years ago
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Cache the particle effects packet data and fixed some issues. (#986)
Seppe Volkaerts - 10 years ago
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Update SpongeCommon for tab completion fix
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1.10.2-5.1.0-BETA-363
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Set SpongeCommon submodule branch for convenience
…
Aaron Hill - 9 years ago
SpongeCommon
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Remove unused forge var.
bloodshot - 9 years ago
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Change emerald ore populator to a random block populator, Fixes #979
Nick Conde - 9 years ago
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Set SpongeAPI submodule branch for convenience
Aaron Hill - 9 years ago
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Fix tab completion and fire events with new parameters
Aaron Hill - 9 years ago
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Add open container to inventory packet context to aid debugging
Aaron Hill - 9 years ago
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Properly negate result of ignoresItemPreMerging
Aaron Hill - 9 years ago
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Don't assume that SpawnEntityEvent#getEntities is unmodified
Aaron Hill - 9 years ago
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Refactor handling of 'ChangeBlockEvent.Pre' for fake players.
bloodshot - 9 years ago
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Fix wrong hand type being passed during pre interact secondary check.
bloodshot - 9 years ago
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Fix double inversion of biome coordinates
Nick Conde - 9 years ago
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Fix various issues with taking modded items from inventory.
bloodshot - 9 years ago
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Actually post the DropItemEvent.Pre on mob drops
Max Qian - 9 years ago
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Refactor click logic and fix item validation.
bloodshot - 9 years ago
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Don't mark chunks active during block tracking.
bloodshot - 10 years ago
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Use areNeighborsLoaded during entity activation check.
bloodshot - 10 years ago
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Re-introduce chunk unloaded flag to avoid chunk load thrashing.
bloodshot - 10 years ago
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Remove leftover debug.
bloodshot - 10 years ago
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Fix inventory dupe while validating click window packets.
bloodshot - 9 years ago
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Restore item slot when 'DropItemEvent.Dispense' is cancelled for players.
bloodshot - 9 years ago
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Keep RESET text color when serializing to legacy format
Minecrell - 9 years ago
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Fire DestructEntityEvent.Death when health data on a player is set to zero.
Daniel Naylor - 10 years ago
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Fix arrows never firing events on impact.
bloodshot - 9 years ago
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Refactor InteractItemEvent to contain hit target and interaction point.
bloodshot - 9 years ago
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Pass interaction point with InteractItemEvent where possible. Fixes #1033
bloodshot - 9 years ago
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Add missing import to PacketUtil.
bloodshot - 9 years ago
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Fire 'ChangeBlockEvent.Pre' for pistons. Fixes #1029
bloodshot - 9 years ago
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Update client if InteractItemEvent is cancelled before block placement.
bloodshot - 9 years ago
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Fix projectile source for throwables.
bloodshot - 9 years ago
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Don't initialize subject on user init.
bloodshot - 9 years ago
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Set SpongeCommon submodule branch for convenience
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1.10.2-5.1.0-BETA-359
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Update SpongeCommon for Locale fixes
Aaron Hill - 9 years ago
SpongeCommon
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Fix up locales
Aaron Hill - 9 years ago
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Update SpongeCommon for Locale fixes
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1.10.2-5.1.0-BETA-357
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Generate mcmod.info using SpongeGradle
Minecrell - 9 years ago
SpongeCommon
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Update for Platform API changes
Minecrell - 9 years ago
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Generate mcmod.info file for the implementations
Minecrell - 9 years ago
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Generate mcmod.info using SpongeGradle