All builds
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1.12.2-7.1.0-BETA-66
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Update SpongeCommon for undefined result fix.
bloodmc - 8 years ago
SpongeCommon
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Make sure to account for undefined result.
bloodmc - 8 years ago
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Fix last interact cancel flag.
bloodmc - 8 years ago
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Update SpongeCommon for undefined result fix.
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1.12.2-7.1.0-BETA-65
SpongeCommon
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Fix TE activation auto populate.
bloodmc - 8 years ago
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Fix TE activation auto populate.
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1.12.2-7.1.0-BETA-64
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Update SpongeCommon for item use cancel fix.
bloodmc - 8 years ago
SpongeCommon
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Update SpongeCommon for item use cancel fix.
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1.12.2-7.1.0-BETA-63
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Move UseItemStackEvent implementation to SpongeCommon
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Aaron1011 - 8 years ago
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Move UseItemStackEvent implementation to SpongeCommon
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1.12.2-7.1.0-BETA-62
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Bump common for various fixes and updates.
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gabizou - 8 years ago
SpongeCommon
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minor #23: fix some minor issues
kashike - 8 years ago
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Fix missed import.
gabizou - 8 years ago
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Modify property stores to consider nullable locations. Fixes an issue with getting matter from a null location in forge mods.
gabizou - 8 years ago
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Improve warning message when a Key id includes a plugin id
Aaron1011 - 8 years ago
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Bump common for various fixes and updates.
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1.12.2-7.1.0-BETA-61
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Bump common for last minute fix.
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gabizou - 8 years ago
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Bump common for last minute fix.
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1.12.2-7.1.0-BETA-60
SpongeCommon
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1.12.2-7.1.0-BETA-59
SpongeCommon
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Merge compile warnings cleanup. Maintain commit history for posterity instead of one giant commit.
gabizou - 8 years ago
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Do a null check for the context.
gabizou - 8 years ago
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Merge stable-7 into branch for updates.
gabizou - 8 years ago
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Add item clone test to test the serialization and deserialization of item stacks with json and data api.
gabizou - 8 years ago
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Switch back to HashMap for player tracker. Fixes #1896
bloodmc - 8 years ago
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Fix various initialization issues with entity and TE activation.
bloodmc - 8 years ago
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Make default activation state true for TE activation.
bloodmc - 8 years ago
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Revert "Refactor default activation state for TE activation."
bloodmc - 8 years ago
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Refactor default activation state for TE activation.
bloodmc - 8 years ago
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Evaluate Player#hasPlayedBefore() to use minute duration differences and consider anhything within a minute to have not played before. Fixes SpongePowered/SpongeCommon#1282.
gabizou - 8 years ago
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Merge stable-7 into cleanup branch to ensure functionality.
gabizou - 8 years ago
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Litle things.
gabizou - 8 years ago
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Finished cleaning all the compiler warnings and mixin warnings.
gabizou - 8 years ago
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More cleanup. All raw type class usage is either now fixed or suppressed as necessary.
gabizou - 8 years ago
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Finish cleaning up raw type warnings.
gabizou - 8 years ago
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More cleanup
kashike - 8 years ago
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A bunch of class cast warning suppression and raw class usage suppression to clean up some compiler warnings.
gabizou - 8 years ago
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Merge compile warnings cleanup. Maintain commit history for posterity instead of one giant commit.
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1.12.2-7.1.0-BETA-58
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Bump common for various updates and fixes. Most fixes are related with mods.
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gabizou - 8 years ago
SpongeCommon
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Add some better isFake checks for various operations. Since there are some mods who will potentially forget to set the isRemote flag, sponge occasionally performs server sided operations on custom worlds that are not managed by traditional means.
gabizou - 8 years ago
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Prevent ISE on client when running a client command.
dualspiral - 8 years ago
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Merge advancement fixes. Merges #1929. Fixes #1904. Fixes SpongePowered/SpongeForge#2140.
gabizou - 8 years ago
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Replace threaded boolean check with a simple phase state check.
gabizou - 8 years ago
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Event for recipebook interaction
Faithcaio - 8 years ago
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Check IMixinWorld#isFake instead of checking for IMixinWorldServer
Aaron1011 - 8 years ago
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Do an explicit 'instanceof' check for IMixinWorldServer instead of using isRemote
Aaron1011 - 8 years ago
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Add hook for firing Forge's PlayerRespawnEvent
Aaron1011 - 8 years ago
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Make SpongeCommonEventFactory#callDestructEntityEventDeath return an Optional
Aaron1011 - 8 years ago
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Fix water/lava placement. Fixes SpongePowered/SpongeForge#2202
bloodmc - 8 years ago
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If we find a crafting grid without output slot add a normal grid inventory instead.
Faithcaio - 8 years ago
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Temporarily set the entity's dimension when calling Portal.placeEntity
Aaron1011 - 8 years ago
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move lens creation up to EntityMinecartContainer with override in EntityMinecartChest
Faithcaio - 8 years ago
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Fix typo.
bloodmc - 8 years ago
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Fix TE's not ticking in persisted chunks.
bloodmc - 8 years ago
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Remove duplicate data manipulator lists from SpongeItemStackSnapshot. Fixes #1925
jbyoshi - 8 years ago
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Fix InteractItemEvent cancel not allowing block to activate.
bloodmc - 8 years ago
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Print a more informative error when a block is unregistered
Aaron1011 - 8 years ago
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Use ServerUtils.isCallingFromMainThread to check for the server thread.
Cybermaxke - 8 years ago
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Fix soft-resetting player advancements on world load
Cybermaxke - 8 years ago
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Moved all custom advancement logic to the server side, client acts like vanilla.
Cybermaxke - 8 years ago
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Bump common for various updates and fixes. Most fixes are related with mods.
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1.12.2-7.1.0-BETA-57
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Bump SpongeCommon for latest fixes
dualspiral - 8 years ago
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Bump SpongeCommon for latest fixes