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  1. 1.12.2-7.1.0-BETA-66

  2. 1.12.2-7.1.0-BETA-65

  3. 1.12.2-7.1.0-BETA-64

  4. 1.12.2-7.1.0-BETA-63

    1. Move UseItemStackEvent implementation to SpongeCommon
      The entire implementation is now contained in SpongeCommon, so we can
      simply delete the corresponding SpongeVanilla code
      Aaron1011 - 8 years ago
  5. 1.12.2-7.1.0-BETA-62

  6. 1.12.2-7.1.0-BETA-61

    1. Bump common for last minute fix.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
    SpongeCommon
    1. Sigh....
      gabizou - 8 years ago
  7. 1.12.2-7.1.0-BETA-60

  8. 1.12.2-7.1.0-BETA-59

    1. Update common and clean up two compiler warnings for sponge vanilla.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
    SpongeCommon
    1. Merge compile warnings cleanup. Maintain commit history for posterity instead of one giant commit.
      gabizou - 8 years ago
    2. Do a null check for the context.
      gabizou - 8 years ago
    3. Merge stable-7 into branch for updates.
      gabizou - 8 years ago
    4. Add item clone test to test the serialization and deserialization of item stacks with json and data api.
      gabizou - 8 years ago
    5. Switch back to HashMap for player tracker. Fixes #1896
      bloodmc - 8 years ago
    6. Fix various initialization issues with entity and TE activation.
      bloodmc - 8 years ago
    7. Make default activation state true for TE activation.
      bloodmc - 8 years ago
    8. Revert "Refactor default activation state for TE activation."
      bloodmc - 8 years ago
    9. Refactor default activation state for TE activation.
      bloodmc - 8 years ago
    10. Evaluate Player#hasPlayedBefore() to use minute duration differences and consider anhything within a minute to have not played before. Fixes SpongePowered/SpongeCommon#1282.
      gabizou - 8 years ago
    11. Merge stable-7 into cleanup branch to ensure functionality.
      gabizou - 8 years ago
    12. Litle things.
      gabizou - 8 years ago
    13. Finished cleaning all the compiler warnings and mixin warnings.
      gabizou - 8 years ago
    14. More cleanup. All raw type class usage is either now fixed or suppressed as necessary.
      gabizou - 8 years ago
    15. Finish cleaning up raw type warnings.
      gabizou - 8 years ago
    16. More cleanup
      kashike - 8 years ago
    17. A bunch of class cast warning suppression and raw class usage suppression to clean up some compiler warnings.
      gabizou - 8 years ago
  9. 1.12.2-7.1.0-BETA-58

    1. Bump common for various updates and fixes. Most fixes are related with mods.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
    SpongeCommon
    1. Add some better isFake checks for various operations. Since there are some mods who will potentially forget to set the isRemote flag, sponge occasionally performs server sided operations on custom worlds that are not managed by traditional means.
      gabizou - 8 years ago
    2. Prevent ISE on client when running a client command.
      dualspiral - 8 years ago
    3. Merge advancement fixes. Merges #1929. Fixes #1904. Fixes SpongePowered/SpongeForge#2140.
      gabizou - 8 years ago
    4. Replace threaded boolean check with a simple phase state check.
      gabizou - 8 years ago
    5. Event for recipebook interaction
      Faithcaio - 8 years ago
    6. Check IMixinWorld#isFake instead of checking for IMixinWorldServer
      Aaron1011 - 8 years ago
    7. Do an explicit 'instanceof' check for IMixinWorldServer instead of using isRemote
      Aaron1011 - 8 years ago
    8. Add hook for firing Forge's PlayerRespawnEvent
      Aaron1011 - 8 years ago
    9. Make SpongeCommonEventFactory#callDestructEntityEventDeath return an Optional
      Aaron1011 - 8 years ago
    10. Fix water/lava placement. Fixes SpongePowered/SpongeForge#2202
      bloodmc - 8 years ago
    11. If we find a crafting grid without output slot add a normal grid inventory instead.
      Faithcaio - 8 years ago
    12. Temporarily set the entity's dimension when calling Portal.placeEntity
      Aaron1011 - 8 years ago
    13. move lens creation up to EntityMinecartContainer with override in EntityMinecartChest
      Faithcaio - 8 years ago
    14. Fix typo.
      bloodmc - 8 years ago
    15. Fix TE's not ticking in persisted chunks.
      bloodmc - 8 years ago
    16. Remove duplicate data manipulator lists from SpongeItemStackSnapshot. Fixes #1925
      jbyoshi - 8 years ago
    17. Fix InteractItemEvent cancel not allowing block to activate.
      bloodmc - 8 years ago
    18. Print a more informative error when a block is unregistered
      Aaron1011 - 8 years ago
    19. Use ServerUtils.isCallingFromMainThread to check for the server thread.
      Cybermaxke - 8 years ago
    20. Fix soft-resetting player advancements on world load
      Cybermaxke - 8 years ago
    21. Moved all custom advancement logic to the server side, client acts like vanilla.
      Cybermaxke - 8 years ago
  10. 1.12.2-7.1.0-BETA-57