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  1. 1.12.2-7.1.0-BETA-55

  2. 1.12.2-7.1.0-BETA-54

  3. 1.12.2-7.1.0-BETA-53

  4. 1.12.2-7.1.0-BETA-52

    1. Delay config saving to prevent Access Denied errors on Windows
      dualspiral - 8 years ago
    2. Bump common for comment message correction.
      gabizou - 8 years ago
    3. Bump common for memory leak fix with EnchantmentHelper.
      gabizou - 8 years ago
    4. Bump common for various bug fixes and code cleanup.
      gabizou - 8 years ago
  5. 1.12.2-7.1.0-BETA-48

  6. 1.12.2-7.1.0-BETA-47

  7. 1.12.2-7.1.0-BETA-46

    1. Bump common for Value.copy() addition.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 8 years ago
  8. 1.12.2-7.1.0-BETA-45

  9. 1.12.2-7.1.0-BETA-43

    1. Bump SpongeCommon for various inventory and death handling changes
      parlough - 8 years ago
    SpongeCommon
    1. Remove testmod exclusion as it causes problems with SV
      parlough - 8 years ago
    2. fix creative click events not clearing transactions and recapturing after event
      Faithcaio - 8 years ago
    3. catch all exceptions when trying to get the correct slot lens
      Faithcaio - 8 years ago
    4. Re-enable data manipulator unit tests. Fix all manipulator unit tests.
      gabizou - 8 years ago
    5. check before casting
      Faithcaio - 8 years ago
    6. Fix Slot not using the original inventory lenses if available
      Faithcaio - 8 years ago
    7. Merge the overhaul of entity drop captures. This culminates the various changes necessary to achieve the following:
      gabizou - 8 years ago
    8. Validate the spawn types used for spawn events. Resolves #1878.
      gabizou - 8 years ago
    9. Merge stable-7 into refactor/entity-drop-compatibility for updates and re-verification of updates and testing.
      gabizou - 8 years ago
    10. Get AABB entity searches to be able to search within captured entity lists to allow mods to still interact with captured entities. Resolves SpongePowered/SpongeForge#1903.
      gabizou - 8 years ago
    11. Further clean up spawn entity events. Centralize the creation of the events to SpongeCommonEventFactory where we can validate the contexts. This is not finished.
      gabizou - 8 years ago
    12. fix living item pickup
      Faithcaio - 8 years ago
    13. Inventory Transformations
      Faithcaio - 8 years ago
    14. Remove duplicated save operation for custom data config
      dualspiral - 8 years ago
    15. Update SpongeAPI for LIQUID_FLOW ContextKey.
      bloodmc - 8 years ago
    16. Fix liquid flow event context never being used.
      bloodmc - 8 years ago
    17. Switch fastutil map being used.
      Zidane - 8 years ago
    18. Start adding some modifications to the getEntitiesWithinAABB for block drop captures being partially captured by other mods.
      gabizou - 8 years ago
    19. Actually handle per entity item drops that may be captured from mods. This properly associates two direct causes for the entity drops, however, it does not utilize the internal entity creator with the tile entity being ticked.
      gabizou - 8 years ago
    20. Centralize all spawn entity events and the spawning of those entities through to EntityUtil so that we can have finer control for entity spawns with regards to custom items.
      gabizou - 8 years ago
    21. Improve management of deaths. Do not throw events during the death update as it would be too late and crash certain mods.
      gabizou - 8 years ago
    22. Use thread-safe Set for dirty users. Fixes #1901
      bloodmc - 8 years ago
    23. Flilp erroneous flag for tile drops.
      gabizou - 8 years ago
    24. DestructEntityEvent.Death is now properly cancellable. It is not automatically handled by Sponge to cancel the death, but the plugin. Resetting the health of the entity will cancel the death status and allow the entity to survive.
      gabizou - 8 years ago
    25. stuff.
      gabizou - 8 years ago
    26. Merge stable-7 into development for updates and bug fixes.
      gabizou - 8 years ago
    27. Add necessary changes to support testmods.
      gabizou - 8 years ago
    28. Multi-World Difficulties.
      Zidane - 9 years ago
    29. Add test mods to be ignored. Testmods will be a module available in SpongeForge specifically to be able to write mods that will test forge functionality with sponge included, much like testplugins.
      gabizou - 8 years ago
    30. Fix compile error.
      gabizou - 8 years ago
    31. Start moving core event throwing into the CommonEventFactory where most of the events are thrown. Reducing the duplication of code in phase states.
      gabizou - 8 years ago
    32. Actually use the right hooks that I had written on my desktop and missed on my laptop.
      gabizou - 8 years ago
    33. Minor clean up while cleaning up refactorings. This is primarily to clean up drops before rewriting the actual handling and spawning of entity drops.
      gabizou - 8 years ago
    34. Centralized captures for entity items. Now handles the addition of the forge capture lists compatibility through SpongeImplHooks.
      gabizou - 8 years ago
    35. Make CapturedSupplier nonnul and reduce the multiple injectors/redirects to a simple overwrite for MixinBlock#spawnAsEntity.
      gabizou - 8 years ago
    36. Gut item pre-merging and start restoring vanilla logic in all places. Capture management is coming next.
      gabizou - 8 years ago
    37. Merge stable into branch for updates and other bug fixes.
      gabizou - 8 years ago
    38. Start reworking how the death state enters and where capturing takes place.
      gabizou - 9 years ago
    39. Fix unit tests for now added phase tracker during unit tests.
      gabizou - 9 years ago
  10. 1.12.2-7.1.0-BETA-42