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  1. 1.12.2-7.1.0-BETA-55

  2. 1.12.2-7.1.0-BETA-54

    1. Bump common for updates and fixes.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 8 years ago
  3. 1.12.2-7.1.0-BETA-53

  4. 1.12.2-7.1.0-BETA-52

    1. Delay config saving to prevent Access Denied errors on Windows
      Daniel Naylor - 8 years ago
    2. Bump common for comment message correction.
      Gabriel Harris-Rouquette - 8 years ago
    3. Bump common for memory leak fix with EnchantmentHelper.
      Gabriel Harris-Rouquette - 8 years ago
    4. Bump common for various bug fixes and code cleanup.
      Gabriel Harris-Rouquette - 8 years ago
    SpongeCommon
    1. Delay config saving to prevent Access Denied errors on Windows (#1915)
      Daniel Naylor - 8 years ago
    2. Update spawn point copying to match Forge. (#1900)
      Jonathan Browne - 8 years ago
    3. Merge block event check changes for some mod compatibility issues. Fixes SpongePowered/SpongeForge#2167.
      Gabriel Harris-Rouquette - 8 years ago
    4. Add some better wrapping of the stack frames for change block event pre. Add fail safe method for block protection on world server if in client mode.
      Gabriel Harris-Rouquette - 8 years ago
    5. Add exception to Vanilla 'Failed to save player data' message
      Aaron Hill - 8 years ago
    6. Force re-creation of SpongeUser object on login
      Aaron Hill - 8 years ago
    7. Let's not throw a hissy phit. - gabizou 2018
      Gabriel Harris-Rouquette - 8 years ago
    8. Add EnchantmentHelper memory leak fix. Fixes MC-128547.
      Gabriel Harris-Rouquette - 8 years ago
    9. Minor cleanup of some code smells. EntityUtil was potentially causing re-entering entity captures as well if the current state was not capturing but directly throwing an event and spawning an entity.
      Gabriel Harris-Rouquette - 8 years ago
    10. Fix wrong x and z position being passed in entityDropItem.
      bloodshot - 8 years ago
    11. Remove redundant calls to getNotifier during block ticks. Fixes #1871
      bloodshot - 8 years ago
    12. Add support for using proper directory for usernamecache.json
      Aaron Hill - 8 years ago
    13. Open Inventory with different display name
      Anselm Brehme - 8 years ago
    14. implement Container#isViewedSlot
      Anselm Brehme - 8 years ago
  5. 1.12.2-7.1.0-BETA-48

  6. 1.12.2-7.1.0-BETA-47

    1. Update SC for arrow fixes
      Parker Lougheed - 8 years ago
    SpongeCommon
    1. Allow launching arrows and spectral arrows
      Parker Lougheed - 8 years ago
    2. Add missing license header
      Aaron Hill - 8 years ago
    3. Allow retrieving JoinData from Users
      Aaron Hill - 8 years ago
  7. 1.12.2-7.1.0-BETA-46

    1. Bump common for Value.copy() addition.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 8 years ago
    SpongeCommon
    1. Merge Value.copy() addition implementation. Merges #1907.
      Gabriel Harris-Rouquette - 8 years ago
    2. Implement Value.copy().
      JBYoshi - 8 years ago
  8. 1.12.2-7.1.0-BETA-45

    1. Update vanilla for common and api updates.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      Gabriel Harris-Rouquette - 8 years ago
    2. Bump common for various updates and fixes.
      Gabriel Harris-Rouquette - 8 years ago
  9. 1.12.2-7.1.0-BETA-43

    1. Bump SpongeCommon for various inventory and death handling changes
      Parker Lougheed - 8 years ago
    SpongeCommon
    1. Remove testmod exclusion as it causes problems with SV
      Parker Lougheed - 8 years ago
    2. fix creative click events not clearing transactions and recapturing after event
      Anselm Brehme - 8 years ago
    3. catch all exceptions when trying to get the correct slot lens
      Anselm Brehme - 8 years ago
    4. Re-enable data manipulator unit tests. Fix all manipulator unit tests.
      Gabriel Harris-Rouquette - 8 years ago
    5. check before casting
      Anselm Brehme - 8 years ago
    6. Fix Slot not using the original inventory lenses if available
      Anselm Brehme - 8 years ago
    7. Merge the overhaul of entity drop captures. This culminates the various changes necessary to achieve the following:
      Gabriel Harris-Rouquette - 8 years ago
    8. Validate the spawn types used for spawn events. Resolves #1878.
      Gabriel Harris-Rouquette - 8 years ago
    9. Merge stable-7 into refactor/entity-drop-compatibility for updates and re-verification of updates and testing.
      Gabriel Harris-Rouquette - 8 years ago
    10. Get AABB entity searches to be able to search within captured entity lists to allow mods to still interact with captured entities. Resolves SpongePowered/SpongeForge#1903.
      Gabriel Harris-Rouquette - 8 years ago
    11. Further clean up spawn entity events. Centralize the creation of the events to SpongeCommonEventFactory where we can validate the contexts. This is not finished.
      Gabriel Harris-Rouquette - 8 years ago
    12. fix living item pickup
      Anselm Brehme - 8 years ago
    13. Inventory Transformations
      Anselm Brehme - 8 years ago
    14. Remove duplicated save operation for custom data config
      Daniel Naylor - 8 years ago
    15. Update SpongeAPI for LIQUID_FLOW ContextKey.
      bloodshot - 8 years ago
    16. Fix liquid flow event context never being used.
      bloodshot - 8 years ago
    17. Switch fastutil map being used.
      Chris Sanders - 8 years ago
    18. Start adding some modifications to the getEntitiesWithinAABB for block drop captures being partially captured by other mods.
      Gabriel Harris-Rouquette - 8 years ago
    19. Actually handle per entity item drops that may be captured from mods. This properly associates two direct causes for the entity drops, however, it does not utilize the internal entity creator with the tile entity being ticked.
      Gabriel Harris-Rouquette - 8 years ago
    20. Centralize all spawn entity events and the spawning of those entities through to EntityUtil so that we can have finer control for entity spawns with regards to custom items.
      Gabriel Harris-Rouquette - 8 years ago
    21. Improve management of deaths. Do not throw events during the death update as it would be too late and crash certain mods.
      Gabriel Harris-Rouquette - 8 years ago
    22. Use thread-safe Set for dirty users. Fixes #1901
      bloodshot - 8 years ago
    23. Flilp erroneous flag for tile drops.
      Gabriel Harris-Rouquette - 8 years ago
    24. DestructEntityEvent.Death is now properly cancellable. It is not automatically handled by Sponge to cancel the death, but the plugin. Resetting the health of the entity will cancel the death status and allow the entity to survive.
      Gabriel Harris-Rouquette - 8 years ago
    25. stuff.
      Gabriel Harris-Rouquette - 8 years ago
    26. Merge stable-7 into development for updates and bug fixes.
      Gabriel Harris-Rouquette - 8 years ago
    27. Add necessary changes to support testmods.
      Gabriel Harris-Rouquette - 8 years ago
    28. Multi-World Difficulties.
      Chris Sanders - 8 years ago
    29. Add test mods to be ignored. Testmods will be a module available in SpongeForge specifically to be able to write mods that will test forge functionality with sponge included, much like testplugins.
      Gabriel Harris-Rouquette - 8 years ago
    30. Fix compile error.
      Gabriel Harris-Rouquette - 8 years ago
    31. Start moving core event throwing into the CommonEventFactory where most of the events are thrown. Reducing the duplication of code in phase states.
      Gabriel Harris-Rouquette - 8 years ago
    32. Actually use the right hooks that I had written on my desktop and missed on my laptop.
      Gabriel Harris-Rouquette - 8 years ago
    33. Minor clean up while cleaning up refactorings. This is primarily to clean up drops before rewriting the actual handling and spawning of entity drops.
      Gabriel Harris-Rouquette - 8 years ago
    34. Centralized captures for entity items. Now handles the addition of the forge capture lists compatibility through SpongeImplHooks.
      Gabriel Harris-Rouquette - 8 years ago
    35. Make CapturedSupplier nonnul and reduce the multiple injectors/redirects to a simple overwrite for MixinBlock#spawnAsEntity.
      Gabriel Harris-Rouquette - 8 years ago
    36. Gut item pre-merging and start restoring vanilla logic in all places. Capture management is coming next.
      Gabriel Harris-Rouquette - 8 years ago
    37. Merge stable into branch for updates and other bug fixes.
      Gabriel Harris-Rouquette - 8 years ago
    38. Start reworking how the death state enters and where capturing takes place.
      Gabriel Harris-Rouquette - 8 years ago
    39. Fix unit tests for now added phase tracker during unit tests.
      Gabriel Harris-Rouquette - 8 years ago
  10. 1.12.2-7.1.0-BETA-42