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  1. 1.9.4-5.0.0-BETA-71

  2. 1.9.4-5.0.0-BETA-70

  3. 1.9.4-5.0.0-BETA-69

  4. 1.9.4-5.0.0-BETA-68

  5. 1.9.4-5.0.0-BETA-67

  6. 1.9.4-5.0.0-BETA-66

  7. 1.9.4-5.0.0-BETA-65

  8. 1.9.4-5.0.0-BETA-64

    1. Merge master into bleeding for Mixin upgrade
      Aaron1011 - 10 years ago
    2. Update SpongeCommon for Mixin upgrade
      Aaron1011 - 10 years ago
    3. Update SpongeCommon
      Aaron1011 - 10 years ago
    4. Reset color in console for reset codes
      stephan-gh - 10 years ago
    5. Bump Common for API 4.2.0-SNAPSHOT bump.
      gabizou - 10 years ago
    6. Show -2 older commits.
    SpongeCommon
    1. Merge master into bleeding for Mixin upgrade
      Aaron1011 - 10 years ago
    2. Upgrade Mixin to 0.5.7-SNAPSHOT
      Aaron1011 - 10 years ago
    3. Remove debug line. Fixes SpongePowered/SpongeForge#690.
      gabizou - 10 years ago
    4. Fix commands failing to notify blocks of block changes.
      gabizou - 10 years ago
    5. Fix BlockSnapshot#restore not entering a proper phase. Begin work on block drops.
      gabizou - 10 years ago
    6. Fix onUpdateDeath not being called on the client
      Aaron1011 - 10 years ago
    7. Fix item pre merging for player drops. Now works as intended. Clarified the configuration settings.
      gabizou - 10 years ago
    8. Complete player death drops. All entity drops are now streamlined through depending
      gabizou - 10 years ago
    9. Actually enable MixinEntityBoat
      Aaron1011 - 10 years ago
    10. Fix Vanilla bug where ocelot AI is added on the client
      Aaron1011 - 10 years ago
    11. Fix compile issue from the last merge.
      gabizou - 10 years ago
    12. Merge branch 'master' into bleeding
      Aaron1011 - 10 years ago
    13. Fix broken command '/sponge plugins <id>'
      Aaron1011 - 10 years ago
    14. Fix compile error in MixinEntity.
      bloodmc - 10 years ago
    15. Implement TameableData for Horse
      Aaron1011 - 10 years ago
    16. Merge branch 'master' into bleeding
      Aaron1011 - 10 years ago
    17. Fix @Include not working with multiple arguments
      Aaron1011 - 10 years ago
    18. Make sure config is initialized when generateSpawnOnLoad is false
      Aaron1011 - 10 years ago
    19. Fix internal setLocation methods not notifying client.
      bloodmc - 10 years ago
    20. Merge branch 'master' into bleeding
      Aaron1011 - 10 years ago
    21. Properly serialize the 'config-enabled' setting
      Aaron1011 - 10 years ago
    22. Fix setting spawn for End-like worlds
      Aaron1011 - 10 years ago
    23. Fix bonus chest generation
      Aaron1011 - 10 years ago
    24. Fire constructWorldProperties for new saves on the client.
      Zidane - 10 years ago
    25. Round of multi-world fixes.
      Zidane - 10 years ago
    26. Data fix Sponge dimensions coming from 1.8.9 during data integrity checks.
      Zidane - 10 years ago
    27. Fix custom dimension registration
      Aaron1011 - 10 years ago
    28. Fix 'generate spawn chunks on load' setting
      Aaron1011 - 10 years ago
    29. Fix some events and tracking not occuring due to wrong checks.
      bloodmc - 10 years ago
    30. Remove redundant shadows
      Mumfrey - 10 years ago
    31. Block events are properly notified now. Should fix player notifiers passing through redstone and block event related physics.
      gabizou - 10 years ago
    32. Only log a message when parsing an invalid ClickEvent URL
      Aaron1011 - 10 years ago
    33. Merge master into bleeding for updates and changes.
      gabizou - 10 years ago
    34. Make @Getter work with methods with a covariant return type
      Aaron1011 - 10 years ago
    35. Add support for tracking pixelmon when spawned by pokeballs.
      bloodmc - 10 years ago
    36. Add special cause for drops caused by inventory close.
      bloodmc - 10 years ago
    37. Fix cursor transactions with creative inventory event.
      bloodmc - 10 years ago
    38. Refactor handling of inventory open and close events.
      bloodmc - 10 years ago
    39. Fix captures not working for player packets and commands.
      bloodmc - 10 years ago
    40. Fix blocks not being tracked all the time.
      bloodmc - 10 years ago
    41. Few minor fixes for cause tracking.
      bloodmc - 10 years ago
    42. Refactor usages of Keys.INVISIBLE to Keys.VANISH. Update implementation for API changes.
      gabizou - 10 years ago
    43. Start work on marking block notifiers. This is mostly working barring some things with redstone tile entities.
      gabizou - 10 years ago
    44. Refactor handling of piston tracking.
      bloodmc - 10 years ago
    45. Properly cancel if restoring blocks. Fix NPE with tnt.
      Zidane - 10 years ago
    46. Fix more issues with player drops not triggering events.
      bloodmc - 10 years ago
    47. Make sure to set UUID from Bukkit world when loading it. Closes #648.
      Zidane - 10 years ago
    48. Fix Migrator migrating Bukkit worlds endlessly.
      Zidane - 10 years ago
    49. Bump API for 4.2.0-SNAPSHOT bump.
      gabizou - 10 years ago
    50. Bump API for 4.1.0 official release.
      gabizou - 10 years ago
    51. Proper Multi-World WorldBorder implementation.
      Zidane - 10 years ago
    52. Remove un-needed injections in MixinNetHandlerPlayServer.
      bloodmc - 10 years ago
    53. Rewrite handling of creative inventory events.
      bloodmc - 10 years ago
    54. Fix client saving every tick.
      bloodmc - 10 years ago
  9. 1.9.4-5.0.0-BETA-62

  10. 1.9.4-5.0.0-BETA-61