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  1. 1.9.4-5.0.0-BETA-60

  2. 1.9.4-5.0.0-BETA-59

  3. 1.9.4-5.0.0-BETA-58

    1. Bump common for license fix.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 10 years ago
    2. Bump common for various compile and runtime fixes with potion registration.
      gabizou - 10 years ago
    3. Merge master into bleeding, though this is really just a Common reference bump.
      gabizou - 10 years ago
    4. Update SpongeCommon for backwards compatibility fix
      stephan-gh - 10 years ago
    5. Update SpongeCommon for backwards compatibility fix
      stephan-gh - 10 years ago
  4. 1.9.4-5.0.0-BETA-55

  5. 1.9.4-5.0.0-BETA-53

  6. 1.9.4-5.0.0-BETA-52

  7. 1.9.4-5.0.0-BETA-51

    1. Add timings for sync chunk load
      stephan-gh - 10 years ago
    2. Merge branch 'feature/async-chunk-io' into bleeding
      stephan-gh - 10 years ago
    3. Implement asynchronous chunk loading
      stephan-gh - 10 years ago
    4. Bump common ref for teleportation fixes.
      Zidane - 10 years ago
    5. Update SpongeCommon
      stephan-gh - 10 years ago
    SpongeCommon
    1. Fix Vanilla bug where Skeletons adding AI tasks on the client.......
      Zidane - 10 years ago
    2. First half of handling entity destruction drops. This is somewhat of a mess as some phases might not be capturing as they should, or processing. One noticeable overwrite missing is for player death. I can get to this tomorrow.
      gabizou - 10 years ago
    3. Fix spawning bulk entities cause checks.
      gabizou - 10 years ago
    4. Minor code cleanup. Return air blocks for out of bound getters. Fixes #738
      gabizou - 10 years ago
    5. Fix teleporting players with the wrong teleporter.
      gabizou - 10 years ago
    6. More changes to teleportation. Things now teleport, but there is something wonky returning to the overworld.
      gabizou - 10 years ago
    7. Merge master into bleeding for configuration changes.
      gabizou - 10 years ago
    8. Fix entities being spawned in the wrong world after teleporting.
      gabizou - 10 years ago
    9. Add backwards compatibility methods for setting location and transform on Entity. Plugins compiled to use the old methods will still function, whereas plugins using the new methods will still function moving forward. This sort of backwards compatibility implementation design is not to be repeated unless absolutely necessary.
      gabizou - 10 years ago
    10. Fix rare stack overflow while capturing entities.
      bloodmc - 10 years ago
    11. Move 'config-enabled' option to base config.
      bloodmc - 10 years ago
    12. Fix NPE during block tracking. Fixes SpongePowered/SpongeForge#658
      bloodmc - 10 years ago
    13. Refactor configuration.
      bloodmc - 10 years ago
    14. Remove unused method
      stephan-gh - 10 years ago
    15. Fix ClassCastException in MixinCommandTeleport.
      bloodmc - 10 years ago
  8. 1.9.4-5.0.0-BETA-45

  9. 1.9.4-5.0.0-BETA-44

  10. 1.9.4-5.0.0-BETA-43

    1. Final merge from master into bleeding before CauseTracker Phase for teleportation. Teleportation does not quite work well yet.
      Signed-off-by: Gabriel Harris-Rouquette <[email protected]>
      gabizou - 10 years ago
    2. Merge master into bleeding for updates.
      gabizou - 10 years ago
    3. Merge master into bleeding for updates.
      gabizou - 10 years ago
    4. Update common for added teleporter methods.
      Zidane - 10 years ago
    5. Force Vanilla methods to call derivatives with Teleporter.
      Zidane - 10 years ago
    6. Show -4 older commits.
    SpongeCommon
    1. Merge master for portal entry point event.
      gabizou - 10 years ago
    2. Update bleeding for master changes. Pending CauseTracker phases for teleportation.
      gabizou - 10 years ago
    3. Fix wrong location being used for portal event.
      bloodmc - 10 years ago
    4. Merge master into bleeding for teleportation updates. Note there is a bug with entities being added to the EntityTracker twice.
      gabizou - 10 years ago
    5. Use origin world for cause tracking during teleports.
      bloodmc - 10 years ago
    6. Don't allow non-player entities to load chunks on teleport.
      bloodmc - 10 years ago
    7. Use peekFirst instead of getFirst. Fixes #651
      bloodmc - 10 years ago
    8. Change MixinCommandTeleport to an overwrite to fix SpongeForge.
      bloodmc - 10 years ago
    9. Add teleporter methods to internal interface for Vanilla.
      Zidane - 10 years ago
    10. Fix various build issues.
      bloodmc - 10 years ago
    11. Fix plugin reload command
      zml2008 - 10 years ago
    12. Some fixes for riding entities.
      gabizou - 10 years ago
    13. Fix some issues with PortalAgentType registration.
      bloodmc - 10 years ago
    14. Add special handling when players leave or go to the end.
      bloodmc - 10 years ago
    15. Implement 'DisplaceEntityEvent.Teleport'
      bloodmc - 10 years ago
    16. Implement PortalAgentType storage.
      bloodmc - 10 years ago
    17. Register PoralAgentTypes.
      gabizou - 10 years ago
    18. Fix Teleporter PortalAgentType registration.
      gabizou - 10 years ago
    19. Rewrite handling of portal event.
      bloodmc - 10 years ago
    20. Null check teleporters for Entity teleports. Actually register TeleportTypes.
      gabizou - 10 years ago
    21. Implement teleporter cause builders.
      gabizou - 10 years ago
    22. Implement PortalAgent and 'DisplaceEntityEvent.Portal'
      bloodmc - 10 years ago
    23. Fix cause during command tracking.
      bloodmc - 10 years ago
    24. Fix living entities not moving.
      bloodmc - 10 years ago
    25. Fix notifyNeighbor crash on client. Fixes #758
      bloodmc - 10 years ago
    26. Implement changes to SqlService
      zml2008 - 10 years ago
    27. Fix scoreboard related memory leak
      Aaron1011 - 10 years ago
    28. Merge pull request #747 from ryantheleach/fix-SpongeTeleportHelper
      bloodmc - 10 years ago
    29. Merge branch 'bleeding' of https://github.com/SpongePowered/SpongeCommon into bleeding
      Deamon5550 - 10 years ago
    30. Fix populator extent range
      Deamon5550 - 10 years ago
    31. Add despawn configurations for Living entities.
      gabizou - 10 years ago
    32. Fix client NPE on block randomTick.
      bloodmc - 10 years ago
    33. Rewrite handling of using itemstacks on blocks for 1.9.4.
      gabizou - 10 years ago
    34. Fix players not being able to see their own passengers
      Aaron1011 - 10 years ago
    35. Prevent passenger loop
      Aaron1011 - 10 years ago
    36. Register Keys.PASSENGERS
      Aaron1011 - 10 years ago
    37. Temporary workaround to a bug where game profile queries could return an empty list.
      gabizou - 10 years ago
    38. Cleanup isRemote checks in MixinWorldServer. WorldServer.isRemote is always false.
      gabizou - 10 years ago
    39. Make timings verbose by default.
      Zidane - 10 years ago
    40. Fix entity activation.
      bloodmc - 10 years ago
    41. Fix SpongeTeleportHelper
      ryantheleach - 10 years ago